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- SW: No need to mark off PlayerArray
for saving game-side.
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@ -7163,7 +7163,6 @@ static saveable_code saveable_player_code[] =
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static saveable_data saveable_player_data[] =
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{
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SAVE_DATA(PlayerArray),
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SAVE_DATA(s_PlayerNinjaRun),
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SAVE_DATA(sg_PlayerNinjaRun),
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SAVE_DATA(s_PlayerNinjaStand),
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