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- mouse code update.
May still need some tweaking of the factors.
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19 changed files with 315 additions and 408 deletions
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@ -3,6 +3,8 @@
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#include "zstring.h"
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#include "intrect.h"
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struct event_t;
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struct SystemCallbacks
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{
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bool (*WantGuiCapture)();
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@ -19,6 +21,7 @@ struct SystemCallbacks
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FString(*GetLocationDescription)();
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void (*MenuDim)();
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FString(*GetPlayerName)(int i);
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bool (*DispatchEvent)(event_t* ev);
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};
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extern SystemCallbacks *sysCallbacks;
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