- got rid of the remaining occurences of gethiq16angle and all related tables.

This commit is contained in:
Christoph Oelckers 2021-04-10 12:10:28 +02:00
parent 35221188db
commit b4d89cbac3
5 changed files with 4 additions and 31 deletions

View file

@ -5471,7 +5471,7 @@ DoPlayerStopOperate(PLAYERp pp)
if (TEST_BOOL1(pp->remote_sprite))
pp->angle.ang = pp->angle.oang = buildang(pp->remote_sprite->ang);
else
pp->angle.ang = pp->angle.oang = q16ang(gethiq16angle(pp->sop_remote->xmid - pp->posx, pp->sop_remote->ymid - pp->posy));
pp->angle.ang = pp->angle.oang = bvectangbam(pp->sop_remote->xmid - pp->posx, pp->sop_remote->ymid - pp->posy);
}
if (pp->sop_control)