mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-16 09:21:36 +00:00
This looks like stuff that needs to be changed for proper 64-bit support
git-svn-id: https://svn.eduke32.com/eduke32@619 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
fad541b377
commit
b3677fc796
5 changed files with 122 additions and 118 deletions
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@ -14,11 +14,11 @@ EDITORLIB=build.lib
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!ifdef DEBUG
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!ifdef DEBUG
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# debugging options
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# debugging options
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flags_cl= /Ot /Zi /MTd
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flags_cl= /Ot /Zi
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flags_link=/DEBUG
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flags_link=/DEBUG
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!else
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!else
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# release options
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# release options
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flags_cl=/O2 /Ox /MT #/Ob1gity
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flags_cl=/O2 /Ox #/Ob1gity
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flags_link=/RELEASE
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flags_link=/RELEASE
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!endif
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!endif
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@ -33,7 +33,7 @@ CC=cl
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AS=ml
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AS=ml
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LINK=link /opt:nowin98 /nologo /opt:ref
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LINK=link /opt:nowin98 /nologo /opt:ref
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MT=mt
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MT=mt
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CFLAGS= /J /nologo $(flags_cl) \
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CFLAGS= /MD /J /nologo $(flags_cl) \
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/I$(INC) /I$(EINC)\ /I$(SRC)\jmact /I$(SRC)\jaudiolib /I$(MSSDKROOT)\include" /I$(PLATFORMSDK)\include" \
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/I$(INC) /I$(EINC)\ /I$(SRC)\jmact /I$(SRC)\jaudiolib /I$(MSSDKROOT)\include" /I$(PLATFORMSDK)\include" \
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/DNOCOPYPROTECT /D "_CRT_SECURE_NO_DEPRECATE" -W0 $(ENGINEOPTS) \
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/DNOCOPYPROTECT /D "_CRT_SECURE_NO_DEPRECATE" -W0 $(ENGINEOPTS) \
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/I$(DXROOT)\include /DRENDERTYPEWIN=1
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/I$(DXROOT)\include /DRENDERTYPEWIN=1
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@ -533,11 +533,12 @@ extern char ready2send;
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// JBF 20040531: adding 16 extra to the script so we have some leeway
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// JBF 20040531: adding 16 extra to the script so we have some leeway
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// to (hopefully) safely abort when hitting the limit
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// to (hopefully) safely abort when hitting the limit
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extern int *script,*scriptptr,*insptr,*labelcode,labelcnt,defaultlabelcnt,*labeltype;
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extern intptr_t *script,*scriptptr,*insptr,*labelcode,*labeltype;
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extern int labelcnt,defaultlabelcnt;
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extern int g_ScriptSize;
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extern int g_ScriptSize;
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extern char *label;
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extern char *label;
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extern int *actorscrptr[MAXTILES],*parsing_actor;
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extern intptr_t *actorscrptr[MAXTILES],*parsing_actor;
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extern int *actorLoadEventScrptr[MAXTILES];
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extern intptr_t *actorLoadEventScrptr[MAXTILES];
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extern char actortype[MAXTILES];
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extern char actortype[MAXTILES];
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extern char *music_pointer;
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extern char *music_pointer;
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@ -566,7 +567,7 @@ spriteinterpolate sprpos[MAXSPRITES];
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typedef struct {
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typedef struct {
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int floorz,ceilingz,lastvx,lastvy,bposx,bposy,bposz;
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int floorz,ceilingz,lastvx,lastvy,bposx,bposy,bposz;
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int flags;
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int flags;
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int temp_data[10];
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intptr_t temp_data[10]; // sometimes used to hold pointers to con code
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short picnum,ang,extra,owner,movflag;
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short picnum,ang,extra,owner,movflag;
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short tempang,actorstayput,dispicnum;
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short tempang,actorstayput,dispicnum;
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short timetosleep;
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short timetosleep;
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@ -817,9 +818,9 @@ enum gamevarflags {
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};
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};
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typedef struct {
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typedef struct {
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int lValue;
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intptr_t lValue;
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int lDefault;
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intptr_t lDefault;
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int *plValues; // array of values when 'per-player', or 'per-actor'
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intptr_t *plValues; // array of values when 'per-player', or 'per-actor'
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unsigned int dwFlags;
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unsigned int dwFlags;
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char *szLabel;
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char *szLabel;
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char bReset;
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char bReset;
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@ -36,7 +36,7 @@ int total_lines,line_number;
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static int checking_ifelse,parsing_state;
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static int checking_ifelse,parsing_state;
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char g_szBuf[1024];
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char g_szBuf[1024];
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int *casescriptptr=NULL; // the pointer to the start of the case table in a switch statement
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intptr_t *casescriptptr=NULL; // the pointer to the start of the case table in a switch statement
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// first entry is 'default' code.
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// first entry is 'default' code.
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static int casecount = 0;
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static int casecount = 0;
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static int checking_switch = 0, current_event = -1;
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static int checking_switch = 0, current_event = -1;
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@ -45,23 +45,23 @@ static int num_braces = 0; // init to some sensible defaults
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int redefined_quote_count = 0;
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int redefined_quote_count = 0;
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int *aplWeaponClip[MAX_WEAPONS]; // number of items in magazine
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intptr_t *aplWeaponClip[MAX_WEAPONS]; // number of items in magazine
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int *aplWeaponReload[MAX_WEAPONS]; // delay to reload (include fire)
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intptr_t *aplWeaponReload[MAX_WEAPONS]; // delay to reload (include fire)
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int *aplWeaponFireDelay[MAX_WEAPONS]; // delay to fire
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intptr_t *aplWeaponFireDelay[MAX_WEAPONS]; // delay to fire
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int *aplWeaponHoldDelay[MAX_WEAPONS]; // delay after release fire button to fire (0 for none)
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intptr_t *aplWeaponHoldDelay[MAX_WEAPONS]; // delay after release fire button to fire (0 for none)
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int *aplWeaponTotalTime[MAX_WEAPONS]; // The total time the weapon is cycling before next fire.
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intptr_t *aplWeaponTotalTime[MAX_WEAPONS]; // The total time the weapon is cycling before next fire.
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int *aplWeaponFlags[MAX_WEAPONS]; // Flags for weapon
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intptr_t *aplWeaponFlags[MAX_WEAPONS]; // Flags for weapon
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int *aplWeaponShoots[MAX_WEAPONS]; // what the weapon shoots
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intptr_t *aplWeaponShoots[MAX_WEAPONS]; // what the weapon shoots
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int *aplWeaponSpawnTime[MAX_WEAPONS]; // the frame at which to spawn an item
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intptr_t *aplWeaponSpawnTime[MAX_WEAPONS]; // the frame at which to spawn an item
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int *aplWeaponSpawn[MAX_WEAPONS]; // the item to spawn
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intptr_t *aplWeaponSpawn[MAX_WEAPONS]; // the item to spawn
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int *aplWeaponShotsPerBurst[MAX_WEAPONS]; // number of shots per 'burst' (one ammo per 'burst'
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intptr_t *aplWeaponShotsPerBurst[MAX_WEAPONS]; // number of shots per 'burst' (one ammo per 'burst'
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int *aplWeaponWorksLike[MAX_WEAPONS]; // What original the weapon works like
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intptr_t *aplWeaponWorksLike[MAX_WEAPONS]; // What original the weapon works like
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int *aplWeaponInitialSound[MAX_WEAPONS]; // Sound made when initialy firing. zero for no sound
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intptr_t *aplWeaponInitialSound[MAX_WEAPONS]; // Sound made when initialy firing. zero for no sound
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int *aplWeaponFireSound[MAX_WEAPONS]; // Sound made when firing (each time for automatic)
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intptr_t *aplWeaponFireSound[MAX_WEAPONS]; // Sound made when firing (each time for automatic)
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int *aplWeaponSound2Time[MAX_WEAPONS]; // Alternate sound time
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intptr_t *aplWeaponSound2Time[MAX_WEAPONS]; // Alternate sound time
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int *aplWeaponSound2Sound[MAX_WEAPONS]; // Alternate sound sound ID
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intptr_t *aplWeaponSound2Sound[MAX_WEAPONS]; // Alternate sound sound ID
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int *aplWeaponReloadSound1[MAX_WEAPONS]; // Sound of magazine being removed
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intptr_t *aplWeaponReloadSound1[MAX_WEAPONS]; // Sound of magazine being removed
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int *aplWeaponReloadSound2[MAX_WEAPONS]; // Sound of magazine being inserted
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intptr_t *aplWeaponReloadSound2[MAX_WEAPONS]; // Sound of magazine being inserted
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int g_iReturnVarID=-1; // var ID of "RETURN"
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int g_iReturnVarID=-1; // var ID of "RETURN"
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int g_iWeaponVarID=-1; // var ID of "WEAPON"
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int g_iWeaponVarID=-1; // var ID of "WEAPON"
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@ -74,10 +74,10 @@ int g_iHiTagID=-1; // var ID of "HITAG"
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int g_iTextureID=-1; // var ID of "TEXTURE"
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int g_iTextureID=-1; // var ID of "TEXTURE"
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int g_iThisActorID=-1; // var ID of "THISACTOR"
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int g_iThisActorID=-1; // var ID of "THISACTOR"
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int *actorLoadEventScrptr[MAXTILES];
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intptr_t *actorLoadEventScrptr[MAXTILES];
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int *apScriptGameEvent[MAXGAMEEVENTS];
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intptr_t *apScriptGameEvent[MAXGAMEEVENTS];
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int *parsing_event=NULL;
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intptr_t *parsing_event=NULL;
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gamevar_t aGameVars[MAXGAMEVARS];
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gamevar_t aGameVars[MAXGAMEVARS];
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int iGameVarCount=0;
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int iGameVarCount=0;
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@ -849,7 +849,7 @@ static const memberlabel_t inputlabels[]=
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static int skipcomments(void)
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static int skipcomments(void)
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{
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{
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char c;
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char c;
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int i,j;
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intptr_t i, j;
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while ((c = *textptr))
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while ((c = *textptr))
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{
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{
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@ -897,18 +897,18 @@ static int skipcomments(void)
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if ((unsigned)(scriptptr-script) > (unsigned)(g_ScriptSize-32))
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if ((unsigned)(scriptptr-script) > (unsigned)(g_ScriptSize-32))
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{
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{
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int oscriptptr = (unsigned)(scriptptr-script);
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intptr_t oscriptptr = (unsigned)(scriptptr-script);
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int ocasescriptptr = (unsigned)(casescriptptr-script);
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intptr_t ocasescriptptr = (unsigned)(casescriptptr-script);
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int oparsing_event = (unsigned)(parsing_event-script);
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intptr_t oparsing_event = (unsigned)(parsing_event-script);
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int oparsing_actor = (unsigned)(parsing_actor-script);
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intptr_t oparsing_actor = (unsigned)(parsing_actor-script);
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char *scriptptrs;
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char *scriptptrs;
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int *newscript;
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intptr_t *newscript;
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for (i=0;i<MAXSECTORS;i++)
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for (i=0;i<MAXSECTORS;i++)
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{
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{
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if (labelcode[i] && labeltype[i] != LABEL_DEFINE)
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if (labelcode[i] && labeltype[i] != LABEL_DEFINE)
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{
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{
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labelcode[i] -= (int)&script[0];
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labelcode[i] -= (intptr_t)&script[0];
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}
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}
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}
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}
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@ -916,10 +916,10 @@ static int skipcomments(void)
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for (i=0;i<g_ScriptSize;i++)
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for (i=0;i<g_ScriptSize;i++)
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{
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{
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// initprintf("%d\n",i);
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// initprintf("%d\n",i);
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if ((int)script[i] >= (int)(&script[0]) && (int)script[i] < (int)(&script[g_ScriptSize]))
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if ((intptr_t)script[i] >= (intptr_t)(&script[0]) && (intptr_t)script[i] < (intptr_t)(&script[g_ScriptSize]))
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{
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{
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scriptptrs[i] = 1;
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scriptptrs[i] = 1;
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j = (int)script[i] - (int)&script[0];
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j = (intptr_t)script[i] - (intptr_t)&script[0];
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script[i] = j;
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script[i] = j;
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}
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}
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else scriptptrs[i] = 0;
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else scriptptrs[i] = 0;
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@ -928,28 +928,28 @@ static int skipcomments(void)
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for (i=0;i<MAXTILES;i++)
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for (i=0;i<MAXTILES;i++)
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if (actorscrptr[i])
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if (actorscrptr[i])
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{
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{
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j = (int)actorscrptr[i]-(int)&script[0];
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j = (intptr_t)actorscrptr[i]-(intptr_t)&script[0];
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actorscrptr[i] = (int *)j;
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actorscrptr[i] = (intptr_t *)j;
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}
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}
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for (i=0;i<MAXTILES;i++)
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for (i=0;i<MAXTILES;i++)
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if (actorLoadEventScrptr[i])
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if (actorLoadEventScrptr[i])
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{
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{
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j = (int)actorLoadEventScrptr[i]-(int)&script[0];
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j = (intptr_t)actorLoadEventScrptr[i]-(intptr_t)&script[0];
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actorLoadEventScrptr[i] = (int *)j;
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actorLoadEventScrptr[i] = (intptr_t *)j;
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}
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}
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for (i=0;i<MAXGAMEEVENTS;i++)
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for (i=0;i<MAXGAMEEVENTS;i++)
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if (apScriptGameEvent[i])
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if (apScriptGameEvent[i])
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{
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{
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j = (int)apScriptGameEvent[i]-(int)&script[0];
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j = (intptr_t)apScriptGameEvent[i]-(intptr_t)&script[0];
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apScriptGameEvent[i] = (int *)j;
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apScriptGameEvent[i] = (intptr_t *)j;
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}
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}
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//initprintf("offset: %d\n",(unsigned)(scriptptr-script));
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//initprintf("offset: %d\n",(unsigned)(scriptptr-script));
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g_ScriptSize += 16384;
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g_ScriptSize += 16384;
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initprintf("Increasing script buffer size to %d bytes...\n",g_ScriptSize);
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initprintf("Increasing script buffer size to %d bytes...\n",g_ScriptSize);
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newscript = (int *)Brealloc(script, g_ScriptSize * sizeof(int));
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newscript = (intptr_t *)Brealloc(script, g_ScriptSize * sizeof(intptr_t));
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if (newscript == NULL)
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if (newscript == NULL)
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{
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{
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@ -960,49 +960,49 @@ static int skipcomments(void)
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return 1;
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return 1;
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}
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}
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script = newscript;
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script = newscript;
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scriptptr = (int *)(script+oscriptptr);
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scriptptr = (intptr_t *)(script+oscriptptr);
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//initprintf("offset: %d\n",(unsigned)(scriptptr-script));
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//initprintf("offset: %d\n",(unsigned)(scriptptr-script));
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if (casescriptptr != NULL)
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if (casescriptptr != NULL)
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casescriptptr = (int *)(script+ocasescriptptr);
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casescriptptr = (intptr_t *)(script+ocasescriptptr);
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if (parsing_event != NULL)
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if (parsing_event != NULL)
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parsing_event = (int *)(script+oparsing_event);
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parsing_event = (intptr_t *)(script+oparsing_event);
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if (parsing_actor != NULL)
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if (parsing_actor != NULL)
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parsing_actor = (int *)(script+oparsing_actor);
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parsing_actor = (intptr_t *)(script+oparsing_actor);
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for (i=0;i<MAXSECTORS;i++)
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for (i=0;i<MAXSECTORS;i++)
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{
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{
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if (labelcode[i] && labeltype[i] != LABEL_DEFINE)
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if (labelcode[i] && labeltype[i] != LABEL_DEFINE)
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{
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{
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labelcode[i] += (int)&script[0];
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labelcode[i] += (intptr_t)&script[0];
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}
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}
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}
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}
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for (i=0;i<g_ScriptSize-16384;i++)
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for (i=0;i<g_ScriptSize-16384;i++)
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if (scriptptrs[i])
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if (scriptptrs[i])
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{
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{
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j = (int)script[i]+(int)&script[0];
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j = (intptr_t)script[i]+(intptr_t)&script[0];
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script[i] = j;
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script[i] = j;
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}
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}
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for (i=0;i<MAXTILES;i++)
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for (i=0;i<MAXTILES;i++)
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if (actorscrptr[i])
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if (actorscrptr[i])
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{
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{
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j = (int)actorscrptr[i]+(int)&script[0];
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j = (intptr_t)actorscrptr[i]+(intptr_t)&script[0];
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actorscrptr[i] = (int *)j;
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actorscrptr[i] = (intptr_t *)j;
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}
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}
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for (i=0;i<MAXTILES;i++)
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for (i=0;i<MAXTILES;i++)
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if (actorLoadEventScrptr[i])
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if (actorLoadEventScrptr[i])
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{
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{
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j = (int)actorLoadEventScrptr[i]+(int)&script[0];
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j = (intptr_t)actorLoadEventScrptr[i]+(intptr_t)&script[0];
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actorLoadEventScrptr[i] = (int *)j;
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actorLoadEventScrptr[i] = (intptr_t *)j;
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}
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}
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for (i=0;i<MAXGAMEEVENTS;i++)
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for (i=0;i<MAXGAMEEVENTS;i++)
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if (apScriptGameEvent[i])
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if (apScriptGameEvent[i])
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{
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{
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j = (int)apScriptGameEvent[i]+(int)&script[0];
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j = (intptr_t)apScriptGameEvent[i]+(intptr_t)&script[0];
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apScriptGameEvent[i] = (int *)j;
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apScriptGameEvent[i] = (intptr_t *)j;
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}
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}
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Bfree(scriptptrs);
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Bfree(scriptptrs);
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}
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}
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@ -1568,9 +1568,9 @@ static int CountCaseStatements()
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int lCount;
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int lCount;
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char *temptextptr = textptr;
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char *temptextptr = textptr;
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int temp_line_number = line_number;
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int temp_line_number = line_number;
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int scriptoffset = (unsigned)(scriptptr-script);
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intptr_t scriptoffset = (unsigned)(scriptptr-script);
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int caseoffset = (unsigned)(casescriptptr-script);
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intptr_t caseoffset = (unsigned)(casescriptptr-script);
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int i;
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// int i;
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casecount=0;
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casecount=0;
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casescriptptr=NULL;
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casescriptptr=NULL;
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@ -1586,13 +1586,13 @@ static int CountCaseStatements()
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checking_switch++;
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checking_switch++;
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textptr=temptextptr;
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textptr=temptextptr;
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scriptptr = (int *)(script+scriptoffset);
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scriptptr = (intptr_t *)(script+scriptoffset);
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line_number = temp_line_number;
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line_number = temp_line_number;
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lCount=casecount;
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lCount=casecount;
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casecount=0;
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casecount=0;
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casescriptptr = (int *)(script+caseoffset);
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casescriptptr = (intptr_t *)(script+caseoffset);
|
||||||
casecount = 0;
|
casecount = 0;
|
||||||
return lCount;
|
return lCount;
|
||||||
}
|
}
|
||||||
|
@ -1601,7 +1601,7 @@ static int parsecommand(void)
|
||||||
{
|
{
|
||||||
int i, j=0, k=0, done, tw;
|
int i, j=0, k=0, done, tw;
|
||||||
char *temptextptr;
|
char *temptextptr;
|
||||||
int *tempscrptr;
|
intptr_t *tempscrptr;
|
||||||
|
|
||||||
if (quitevent)
|
if (quitevent)
|
||||||
{
|
{
|
||||||
|
@ -1637,7 +1637,7 @@ static int parsecommand(void)
|
||||||
{
|
{
|
||||||
getlabel();
|
getlabel();
|
||||||
scriptptr--;
|
scriptptr--;
|
||||||
labelcode[labelcnt] = (int) scriptptr;
|
labelcode[labelcnt] = (intptr_t) scriptptr;
|
||||||
labeltype[labelcnt] = LABEL_STATE;
|
labeltype[labelcnt] = LABEL_STATE;
|
||||||
|
|
||||||
parsing_state = 1;
|
parsing_state = 1;
|
||||||
|
@ -1967,7 +1967,7 @@ static int parsecommand(void)
|
||||||
if (i == labelcnt)
|
if (i == labelcnt)
|
||||||
{
|
{
|
||||||
labeltype[labelcnt] = LABEL_MOVE;
|
labeltype[labelcnt] = LABEL_MOVE;
|
||||||
labelcode[labelcnt++] = (int) scriptptr;
|
labelcode[labelcnt++] = (intptr_t) scriptptr;
|
||||||
}
|
}
|
||||||
for (j=0;j<2;j++)
|
for (j=0;j<2;j++)
|
||||||
{
|
{
|
||||||
|
@ -2160,7 +2160,7 @@ static int parsecommand(void)
|
||||||
if (i == labelcnt)
|
if (i == labelcnt)
|
||||||
{
|
{
|
||||||
labeltype[labelcnt] = LABEL_AI;
|
labeltype[labelcnt] = LABEL_AI;
|
||||||
labelcode[labelcnt++] = (int) scriptptr;
|
labelcode[labelcnt++] = (intptr_t) scriptptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (j=0;j<3;j++)
|
for (j=0;j<3;j++)
|
||||||
|
@ -2227,7 +2227,7 @@ static int parsecommand(void)
|
||||||
if (i == labelcnt)
|
if (i == labelcnt)
|
||||||
{
|
{
|
||||||
labeltype[labelcnt] = LABEL_ACTION;
|
labeltype[labelcnt] = LABEL_ACTION;
|
||||||
labelcode[labelcnt] = (int) scriptptr;
|
labelcode[labelcnt] = (intptr_t) scriptptr;
|
||||||
labelcnt++;
|
labelcnt++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2571,14 +2571,14 @@ static int parsecommand(void)
|
||||||
case CON_ELSE:
|
case CON_ELSE:
|
||||||
if (checking_ifelse)
|
if (checking_ifelse)
|
||||||
{
|
{
|
||||||
int offset;
|
intptr_t offset;
|
||||||
checking_ifelse--;
|
checking_ifelse--;
|
||||||
tempscrptr = scriptptr;
|
tempscrptr = scriptptr;
|
||||||
offset = (unsigned)(tempscrptr-script);
|
offset = (unsigned)(tempscrptr-script);
|
||||||
scriptptr++; //Leave a spot for the fail location
|
scriptptr++; //Leave a spot for the fail location
|
||||||
parsecommand();
|
parsecommand();
|
||||||
tempscrptr = (int *)script+offset;
|
tempscrptr = (intptr_t *)script+offset;
|
||||||
*tempscrptr = (int) scriptptr;
|
*tempscrptr = (intptr_t) scriptptr;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -3456,7 +3456,7 @@ static int parsecommand(void)
|
||||||
case CON_IFVARVARAND:
|
case CON_IFVARVARAND:
|
||||||
case CON_WHILEVARVARN:
|
case CON_WHILEVARVARN:
|
||||||
{
|
{
|
||||||
int offset;
|
intptr_t offset;
|
||||||
|
|
||||||
transmultvars(2);
|
transmultvars(2);
|
||||||
tempscrptr = scriptptr;
|
tempscrptr = scriptptr;
|
||||||
|
@ -3466,8 +3466,8 @@ static int parsecommand(void)
|
||||||
j = keyword();
|
j = keyword();
|
||||||
parsecommand();
|
parsecommand();
|
||||||
|
|
||||||
tempscrptr = (int *)script+offset;
|
tempscrptr = (intptr_t *)script+offset;
|
||||||
*tempscrptr = (int) scriptptr;
|
*tempscrptr = (intptr_t) scriptptr;
|
||||||
|
|
||||||
if (tw != CON_WHILEVARVARN) checking_ifelse++;
|
if (tw != CON_WHILEVARVARN) checking_ifelse++;
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -3494,7 +3494,7 @@ static int parsecommand(void)
|
||||||
case CON_IFVARAND:
|
case CON_IFVARAND:
|
||||||
case CON_WHILEVARN:
|
case CON_WHILEVARN:
|
||||||
{
|
{
|
||||||
int offset;
|
intptr_t offset;
|
||||||
|
|
||||||
// get the ID of the DEF
|
// get the ID of the DEF
|
||||||
transvar();
|
transvar();
|
||||||
|
@ -3507,8 +3507,8 @@ static int parsecommand(void)
|
||||||
j = keyword();
|
j = keyword();
|
||||||
parsecommand();
|
parsecommand();
|
||||||
|
|
||||||
tempscrptr = (int *)script+offset;
|
tempscrptr = (intptr_t *)script+offset;
|
||||||
*tempscrptr = (int) scriptptr;
|
*tempscrptr = (intptr_t) scriptptr;
|
||||||
|
|
||||||
if (tw != CON_WHILEVARN) checking_ifelse++;
|
if (tw != CON_WHILEVARN) checking_ifelse++;
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -3663,7 +3663,7 @@ static int parsecommand(void)
|
||||||
|
|
||||||
case CON_SWITCH:
|
case CON_SWITCH:
|
||||||
{
|
{
|
||||||
int tempoffset;
|
intptr_t tempoffset;
|
||||||
|
|
||||||
//AddLog("Got Switch statement");
|
//AddLog("Got Switch statement");
|
||||||
if (checking_switch)
|
if (checking_switch)
|
||||||
|
@ -3691,7 +3691,7 @@ static int parsecommand(void)
|
||||||
|
|
||||||
j=CountCaseStatements();
|
j=CountCaseStatements();
|
||||||
// initprintf("Done Counting Case Statements for switch %d: found %d.\n", checking_switch,j);
|
// initprintf("Done Counting Case Statements for switch %d: found %d.\n", checking_switch,j);
|
||||||
tempscrptr = (int *)(script+tempoffset);
|
tempscrptr = (intptr_t *)(script+tempoffset);
|
||||||
|
|
||||||
//AddLog(g_szBuf);
|
//AddLog(g_szBuf);
|
||||||
if (checking_switch>1)
|
if (checking_switch>1)
|
||||||
|
@ -3705,7 +3705,7 @@ static int parsecommand(void)
|
||||||
}
|
}
|
||||||
if (tempscrptr)
|
if (tempscrptr)
|
||||||
{
|
{
|
||||||
tempscrptr[1]=(int)j; // save count of cases
|
tempscrptr[1]=(intptr_t)j; // save count of cases
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -3729,7 +3729,7 @@ static int parsecommand(void)
|
||||||
//Bsprintf(g_szBuf,"SWITCH2: '%.22s'",textptr);
|
//Bsprintf(g_szBuf,"SWITCH2: '%.22s'",textptr);
|
||||||
//AddLog(g_szBuf);
|
//AddLog(g_szBuf);
|
||||||
}
|
}
|
||||||
tempscrptr = (int *)(script+tempoffset);
|
tempscrptr = (intptr_t *)(script+tempoffset);
|
||||||
|
|
||||||
//Bsprintf(g_szBuf,"SWITCHXX: '%.22s'",textptr);
|
//Bsprintf(g_szBuf,"SWITCHXX: '%.22s'",textptr);
|
||||||
//AddLog(g_szBuf);
|
//AddLog(g_szBuf);
|
||||||
|
@ -3742,7 +3742,7 @@ static int parsecommand(void)
|
||||||
casecount=0;
|
casecount=0;
|
||||||
if (tempscrptr)
|
if (tempscrptr)
|
||||||
{
|
{
|
||||||
int t,n;
|
intptr_t t,n;
|
||||||
for (i=3;i<3+tempscrptr[1]*2-2;i+=2) // sort them
|
for (i=3;i<3+tempscrptr[1]*2-2;i+=2) // sort them
|
||||||
{
|
{
|
||||||
t=tempscrptr[i];n=i;
|
t=tempscrptr[i];n=i;
|
||||||
|
@ -3755,7 +3755,7 @@ static int parsecommand(void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// for (j=3;j<3+tempscrptr[1]*2;j+=2)initprintf("%5d %8x\n",tempscrptr[j],tempscrptr[j+1]);
|
// for (j=3;j<3+tempscrptr[1]*2;j+=2)initprintf("%5d %8x\n",tempscrptr[j],tempscrptr[j+1]);
|
||||||
tempscrptr[0]= (int)scriptptr - (int)&script[0]; // save 'end' location
|
tempscrptr[0]= (intptr_t)scriptptr - (intptr_t)&script[0]; // save 'end' location
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -3777,7 +3777,7 @@ static int parsecommand(void)
|
||||||
|
|
||||||
case CON_CASE:
|
case CON_CASE:
|
||||||
{
|
{
|
||||||
int tempoffset;
|
intptr_t tempoffset;
|
||||||
//AddLog("Found Case");
|
//AddLog("Found Case");
|
||||||
repeatcase:
|
repeatcase:
|
||||||
scriptptr--; // don't save in code
|
scriptptr--; // don't save in code
|
||||||
|
@ -3811,7 +3811,7 @@ repeatcase:
|
||||||
}
|
}
|
||||||
//AddLog("Adding value to script");
|
//AddLog("Adding value to script");
|
||||||
casescriptptr[casecount++]=j; // save value
|
casescriptptr[casecount++]=j; // save value
|
||||||
casescriptptr[casecount]=(int)((int*)scriptptr-&script[0]); // save offset
|
casescriptptr[casecount]=(intptr_t)((intptr_t*)scriptptr-&script[0]); // save offset
|
||||||
}
|
}
|
||||||
// j = keyword();
|
// j = keyword();
|
||||||
//Bsprintf(g_szBuf,"case3: %.12s",textptr);
|
//Bsprintf(g_szBuf,"case3: %.12s",textptr);
|
||||||
|
@ -3836,11 +3836,11 @@ repeatcase:
|
||||||
{
|
{
|
||||||
//AddLog("Found Repeat Case");
|
//AddLog("Found Repeat Case");
|
||||||
transword(); // eat 'case'
|
transword(); // eat 'case'
|
||||||
tempscrptr = (int *)(script+tempoffset);
|
tempscrptr = (intptr_t *)(script+tempoffset);
|
||||||
goto repeatcase;
|
goto repeatcase;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
tempscrptr = (int *)(script+tempoffset);
|
tempscrptr = (intptr_t *)(script+tempoffset);
|
||||||
//AddLog("End Case");
|
//AddLog("End Case");
|
||||||
return 0;
|
return 0;
|
||||||
// break;
|
// break;
|
||||||
|
@ -3863,7 +3863,7 @@ repeatcase:
|
||||||
}
|
}
|
||||||
if (casescriptptr)
|
if (casescriptptr)
|
||||||
{
|
{
|
||||||
casescriptptr[0]=(int)(scriptptr-&script[0]); // save offset
|
casescriptptr[0]=(intptr_t)(scriptptr-&script[0]); // save offset
|
||||||
}
|
}
|
||||||
//Bsprintf(g_szBuf,"default: '%.22s'",textptr);
|
//Bsprintf(g_szBuf,"default: '%.22s'",textptr);
|
||||||
//AddLog(g_szBuf);
|
//AddLog(g_szBuf);
|
||||||
|
@ -4000,7 +4000,7 @@ repeatcase:
|
||||||
case CON_IFCANSEETARGET:
|
case CON_IFCANSEETARGET:
|
||||||
case CON_IFNOSOUNDS:
|
case CON_IFNOSOUNDS:
|
||||||
{
|
{
|
||||||
int offset;
|
intptr_t offset;
|
||||||
if (tw == CON_IFP)
|
if (tw == CON_IFP)
|
||||||
{
|
{
|
||||||
j = 0;
|
j = 0;
|
||||||
|
@ -4022,8 +4022,8 @@ repeatcase:
|
||||||
|
|
||||||
j = keyword();
|
j = keyword();
|
||||||
parsecommand();
|
parsecommand();
|
||||||
tempscrptr = (int *)script+offset;
|
tempscrptr = (intptr_t *)script+offset;
|
||||||
*tempscrptr = (int) scriptptr;
|
*tempscrptr = (intptr_t) scriptptr;
|
||||||
|
|
||||||
checking_ifelse++;
|
checking_ifelse++;
|
||||||
return 0;
|
return 0;
|
||||||
|
@ -4924,7 +4924,7 @@ void loadefs(const char *filenam)
|
||||||
// clearbufbyte(script,sizeof(script),0l); // JBF 20040531: yes? no?
|
// clearbufbyte(script,sizeof(script),0l); // JBF 20040531: yes? no?
|
||||||
if (script != NULL)
|
if (script != NULL)
|
||||||
Bfree(script);
|
Bfree(script);
|
||||||
script = Bcalloc(1,g_ScriptSize * sizeof(int));
|
script = Bcalloc(1,g_ScriptSize * sizeof(intptr_t));
|
||||||
|
|
||||||
labelcnt = defaultlabelcnt = 0;
|
labelcnt = defaultlabelcnt = 0;
|
||||||
scriptptr = script+1;
|
scriptptr = script+1;
|
||||||
|
@ -4937,7 +4937,7 @@ void loadefs(const char *filenam)
|
||||||
|
|
||||||
Bstrcpy(compilefile, filenam); // JBF 20031130: Store currently compiling file name
|
Bstrcpy(compilefile, filenam); // JBF 20031130: Store currently compiling file name
|
||||||
passone(); //Tokenize
|
passone(); //Tokenize
|
||||||
//*script = (int) scriptptr;
|
//*script = (intptr_t) scriptptr;
|
||||||
|
|
||||||
Bfree(mptr);
|
Bfree(mptr);
|
||||||
mptr = NULL;
|
mptr = NULL;
|
||||||
|
|
|
@ -31,7 +31,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||||||
#include "osd.h"
|
#include "osd.h"
|
||||||
|
|
||||||
int g_i,g_p;
|
int g_i,g_p;
|
||||||
static int g_x,*g_t;
|
static intptr_t g_x,*g_t;
|
||||||
static spritetype *g_sp;
|
static spritetype *g_sp;
|
||||||
static int killit_flag;
|
static int killit_flag;
|
||||||
|
|
||||||
|
@ -4017,7 +4017,8 @@ int getincangle(int a,int na)
|
||||||
static void alterang(int a)
|
static void alterang(int a)
|
||||||
{
|
{
|
||||||
int aang = g_sp->ang, angdif, goalang;
|
int aang = g_sp->ang, angdif, goalang;
|
||||||
int ticselapsed = (g_t[0])&31, *moveptr = (int *)g_t[1];
|
int ticselapsed = (g_t[0])&31;
|
||||||
|
intptr_t *moveptr = (intptr_t *)g_t[1];
|
||||||
int j = g_player[g_p].ps->holoduke_on;
|
int j = g_player[g_p].ps->holoduke_on;
|
||||||
|
|
||||||
g_sp->xvel += (*moveptr-g_sp->xvel)/5;
|
g_sp->xvel += (*moveptr-g_sp->xvel)/5;
|
||||||
|
@ -4141,7 +4142,7 @@ static void move(void)
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
moveptr = (int *)g_t[1];
|
moveptr = (intptr_t *)g_t[1];
|
||||||
|
|
||||||
if (a&geth) g_sp->xvel += (*moveptr-g_sp->xvel)>>1;
|
if (a&geth) g_sp->xvel += (*moveptr-g_sp->xvel)>>1;
|
||||||
if (a&getv) g_sp->zvel += ((*(moveptr+1)<<4)-g_sp->zvel)>>1;
|
if (a&getv) g_sp->zvel += ((*(moveptr+1)<<4)-g_sp->zvel)>>1;
|
||||||
|
@ -4278,7 +4279,7 @@ static inline void parseifelse(int condition)
|
||||||
parse();
|
parse();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
insptr = (int *) *(insptr+1);
|
insptr = (intptr_t *) *(insptr+1);
|
||||||
if (*insptr == CON_ELSE)
|
if (*insptr == CON_ELSE)
|
||||||
{
|
{
|
||||||
// else...
|
// else...
|
||||||
|
@ -4478,9 +4479,9 @@ static int parse(void)
|
||||||
case CON_AI:
|
case CON_AI:
|
||||||
insptr++;
|
insptr++;
|
||||||
g_t[5] = *insptr++; // Ai
|
g_t[5] = *insptr++; // Ai
|
||||||
g_t[4] = *(int *)(g_t[5]); // Action
|
g_t[4] = *(intptr_t *)(g_t[5]); // Action
|
||||||
g_t[1] = *(int *)(g_t[5]+4); // move
|
g_t[1] = *(intptr_t *)(g_t[5]+4); // move
|
||||||
g_sp->hitag = *(int *)(g_t[5]+8); // move flags
|
g_sp->hitag = *(intptr_t *)(g_t[5]+8); // move flags
|
||||||
g_t[0] = g_t[2] = g_t[3] = 0; // count, actioncount... g_t[3] = ???
|
g_t[0] = g_t[2] = g_t[3] = 0; // count, actioncount... g_t[3] = ???
|
||||||
if (g_sp->hitag&random_angle)
|
if (g_sp->hitag&random_angle)
|
||||||
g_sp->ang = TRAND&2047;
|
g_sp->ang = TRAND&2047;
|
||||||
|
@ -4508,7 +4509,7 @@ static int parse(void)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case CON_ELSE:
|
case CON_ELSE:
|
||||||
insptr = (int *) *(insptr+1);
|
insptr = (intptr_t *) *(insptr+1);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case CON_ADDSTRENGTH:
|
case CON_ADDSTRENGTH:
|
||||||
|
@ -4889,9 +4890,9 @@ static int parse(void)
|
||||||
|
|
||||||
case CON_STATE:
|
case CON_STATE:
|
||||||
{
|
{
|
||||||
int *tempscrptr=insptr+2;
|
intptr_t *tempscrptr=insptr+2;
|
||||||
|
|
||||||
insptr = (int *) *(insptr+1);
|
insptr = (intptr_t *) *(insptr+1);
|
||||||
while (1) if (parse()) break;
|
while (1) if (parse()) break;
|
||||||
insptr = tempscrptr;
|
insptr = tempscrptr;
|
||||||
}
|
}
|
||||||
|
@ -5218,7 +5219,8 @@ static int parse(void)
|
||||||
// For each case: value, ptr to code
|
// For each case: value, ptr to code
|
||||||
//AddLog("Processing Switch...");
|
//AddLog("Processing Switch...");
|
||||||
int lValue=GetGameVarID(*insptr++, g_i, g_p), lEnd=*insptr++, lCases=*insptr++;
|
int lValue=GetGameVarID(*insptr++, g_i, g_p), lEnd=*insptr++, lCases=*insptr++;
|
||||||
int *lpDefault=insptr++, *lpCases=insptr, bMatched=0, *lTempInsPtr, lCheckCase;
|
intptr_t *lpDefault=insptr++, *lpCases=insptr, *lTempInsPtr;
|
||||||
|
int bMatched=0, lCheckCase;
|
||||||
int left,right;
|
int left,right;
|
||||||
insptr+=lCases*2;
|
insptr+=lCases*2;
|
||||||
lTempInsPtr=insptr;
|
lTempInsPtr=insptr;
|
||||||
|
@ -5243,7 +5245,7 @@ static int parse(void)
|
||||||
// (int)insptr,(int)lCheckCase,lpCases[lCheckCase*2+1],(int)&script[0]);
|
// (int)insptr,(int)lCheckCase,lpCases[lCheckCase*2+1],(int)&script[0]);
|
||||||
//AddLog(g_szBuf);
|
//AddLog(g_szBuf);
|
||||||
// fake a 2-d Array
|
// fake a 2-d Array
|
||||||
insptr=(int*)(lpCases[lCheckCase*2+1] + &script[0]);
|
insptr=(intptr_t*)(lpCases[lCheckCase*2+1] + &script[0]);
|
||||||
//Bsprintf(g_szBuf,"insptr=%d. ", (int)insptr);
|
//Bsprintf(g_szBuf,"insptr=%d. ", (int)insptr);
|
||||||
//AddLog(g_szBuf);
|
//AddLog(g_szBuf);
|
||||||
while (1)
|
while (1)
|
||||||
|
@ -5269,7 +5271,7 @@ static int parse(void)
|
||||||
//AddLog("No Matching Case: No Default to use");
|
//AddLog("No Matching Case: No Default to use");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
insptr=(int*)(lEnd + (int)&script[0]);
|
insptr=(intptr_t *)(lEnd + (intptr_t)&script[0]);
|
||||||
//Bsprintf(g_szBuf,"insptr=%d. ", (int)insptr);
|
//Bsprintf(g_szBuf,"insptr=%d. ", (int)insptr);
|
||||||
//AddLog(g_szBuf);
|
//AddLog(g_szBuf);
|
||||||
//AddLog("Done Processing Switch");
|
//AddLog("Done Processing Switch");
|
||||||
|
@ -6162,7 +6164,7 @@ static int parse(void)
|
||||||
else
|
else
|
||||||
j = 0;
|
j = 0;
|
||||||
}
|
}
|
||||||
parseifelse((int) j);
|
parseifelse((intptr_t) j);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
@ -7014,7 +7016,7 @@ static int parse(void)
|
||||||
case CON_WHILEVARN:
|
case CON_WHILEVARN:
|
||||||
{
|
{
|
||||||
int i;
|
int i;
|
||||||
int *savedinsptr=insptr;
|
intptr_t *savedinsptr=insptr;
|
||||||
j=1;
|
j=1;
|
||||||
while (j)
|
while (j)
|
||||||
{
|
{
|
||||||
|
@ -7033,7 +7035,7 @@ static int parse(void)
|
||||||
case CON_WHILEVARVARN:
|
case CON_WHILEVARVARN:
|
||||||
{
|
{
|
||||||
int i,k;
|
int i,k;
|
||||||
int *savedinsptr=insptr;
|
intptr_t *savedinsptr=insptr;
|
||||||
j=1;
|
j=1;
|
||||||
while (j)
|
while (j)
|
||||||
{
|
{
|
||||||
|
@ -7256,13 +7258,13 @@ static int parse(void)
|
||||||
case CON_GETCURRADDRESS:
|
case CON_GETCURRADDRESS:
|
||||||
insptr++;
|
insptr++;
|
||||||
j=*insptr++;
|
j=*insptr++;
|
||||||
SetGameVarID(j, (int)insptr, g_i, g_p);
|
SetGameVarID(j, (intptr_t) insptr, g_i, g_p);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case CON_JUMP:
|
case CON_JUMP:
|
||||||
insptr++;
|
insptr++;
|
||||||
j = GetGameVarID(*insptr++, g_i, g_p);
|
j = GetGameVarID(*insptr++, g_i, g_p);
|
||||||
insptr = (int *)j;
|
insptr = (intptr_t *)j;
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
|
@ -7337,14 +7339,14 @@ void execute(int iActor,int iPlayer,int lDist)
|
||||||
{
|
{
|
||||||
g_sp->lotag += TICSPERFRAME;
|
g_sp->lotag += TICSPERFRAME;
|
||||||
|
|
||||||
if (g_sp->lotag > *(int *)(g_t[4]+16))
|
if (g_sp->lotag > *(intptr_t *)(g_t[4]+16))
|
||||||
{
|
{
|
||||||
g_t[2]++;
|
g_t[2]++;
|
||||||
g_sp->lotag = 0;
|
g_sp->lotag = 0;
|
||||||
g_t[3] += *(int *)(g_t[4]+12);
|
g_t[3] += *(intptr_t *)(g_t[4]+12);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (klabs(g_t[3]) >= klabs(*(int *)(g_t[4]+4) * *(int *)(g_t[4]+12)))
|
if (klabs(g_t[3]) >= klabs(*(intptr_t *)(g_t[4]+4) * *(intptr_t *)(g_t[4]+12)))
|
||||||
g_t[3] = 0;
|
g_t[3] = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -101,12 +101,13 @@ int screenpeek;
|
||||||
char ready2send;
|
char ready2send;
|
||||||
int vel, svel, angvel, horiz, ototalclock, respawnactortime=768, respawnitemtime=768, groupfile;
|
int vel, svel, angvel, horiz, ototalclock, respawnactortime=768, respawnitemtime=768, groupfile;
|
||||||
|
|
||||||
int *scriptptr,*insptr,*labelcode,labelcnt,defaultlabelcnt,*labeltype;
|
intptr_t *scriptptr,*insptr,*labelcode,*labeltype;
|
||||||
int *actorscrptr[MAXTILES],*parsing_actor;
|
int labelcnt,defaultlabelcnt;
|
||||||
|
intptr_t *actorscrptr[MAXTILES],*parsing_actor;
|
||||||
char *label;
|
char *label;
|
||||||
char *music_pointer;
|
char *music_pointer;
|
||||||
char actortype[MAXTILES];
|
char actortype[MAXTILES];
|
||||||
int *script = NULL;
|
intptr_t *script = NULL;
|
||||||
|
|
||||||
int g_ScriptSize = 16384;
|
int g_ScriptSize = 16384;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue