- WH: clear the screen before drawing the menu background.

This commit is contained in:
Christoph Oelckers 2021-06-27 09:51:57 +02:00
parent 283ed142ad
commit af8f056f23

View file

@ -628,6 +628,7 @@ bool GameInterface::CanSave()
void GameInterface::DrawBackground()
{
twod->ClearScreen();
if (isWh2())
{
DrawTexture(twod, tileGetTexture(VMAINBLANK), 0, 0, DTA_Fullscreen, FSMode_ScaleToFit43, TAG_DONE);