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- render backend update from GZDoom, mostly minor stuff.
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9 changed files with 20 additions and 13 deletions
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@ -58,7 +58,7 @@
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CVAR(Bool, gl_scale_viewport, true, CVAR_ARCHIVE);
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EXTERN_CVAR(Int, vid_maxfps)
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EXTERN_CVAR(Bool, cl_capfps)
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CVAR(Bool, cl_capfps, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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EXTERN_CVAR(Int, screenblocks)
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//==========================================================================
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