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- Stop music when ending a level, or when going back to the menu in Blood. Also play the sound on Blood's summary screen as an UI sound.
Fixes #349
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5 changed files with 8 additions and 4 deletions
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@ -147,6 +147,7 @@ static void GameTicker()
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case ga_completed:
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FX_StopAllSounds();
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FX_SetReverb(0);
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Mus_Stop();
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if (g_nextmap == currentLevel)
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{
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// if the same level is restarted, skip any progression stuff like summary screens or cutscenes.
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