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- SW: use a dynamic array to track already visited sectors in TraverseBreakableWalls.
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3 changed files with 19 additions and 14 deletions
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@ -24,6 +24,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "gamestruct.h"
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#include "intvec.h"
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TArray<int> GlobalSectorList; //This is a shared list. Every client must leave it in the same state as it was when it started.
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//---------------------------------------------------------------------------
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//
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@ -4,6 +4,8 @@
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#include "binaryangle.h"
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#include "build.h"
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extern TArray<int> GlobalSectorList;
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extern int cameradist, cameraclock;
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void loaddefinitionsfile(const char* fn, bool cumulative = false, bool maingrp = false);
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