Clipmask fix

This commit is contained in:
nukeykt 2019-09-23 04:11:27 +09:00 committed by Christoph Oelckers
parent e9d2a25f7f
commit a1ce0830db

View file

@ -352,7 +352,7 @@ void FuncSnake(int a, int nDamage, int nRun)
600 * Sin(sprite[nSprite].ang + 512), 600 * Sin(sprite[nSprite].ang + 512),
600 * Sin(sprite[nSprite].ang), 600 * Sin(sprite[nSprite].ang),
Sin(SnakeList[nSnake].sE) >> 5, Sin(SnakeList[nSnake].sE) >> 5,
0, 0, 1); 0, 0, CLIPMASK1);
FindSnakeEnemy(nSnake); FindSnakeEnemy(nSnake);