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this is 1.9.1
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1 changed files with 4 additions and 4 deletions
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@ -41,11 +41,11 @@ const char *GetVersionString();
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/** Lots of different version numbers **/
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#define VERSIONSTR "1.9.0"
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#define VERSIONSTR "1.9.1"
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// The version as seen in the Windows resource
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#define RC_FILEVERSION 1,9,0,0
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#define RC_PRODUCTVERSION 1,9,0,0
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#define RC_FILEVERSION 1,9,1,0
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#define RC_PRODUCTVERSION 1,9,1,0
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#define RC_PRODUCTVERSION2 VERSIONSTR
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// These are for content versioning.
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#define VER_MAJOR 4
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@ -54,7 +54,7 @@ const char *GetVersionString();
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#define ENG_MAJOR 1
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#define ENG_MINOR 9
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#define ENG_REVISION 0
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#define ENG_REVISION 1
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// More stuff that needs to be different for derivatives.
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#define GAMENAME "Raze"
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