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Fix mouse buttons 4 and 5 on SDL2/Windows.
git-svn-id: https://svn.eduke32.com/eduke32@4190 1a8010ca-5511-0410-912e-c29ae57300e0
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1542596290
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1 changed files with 17 additions and 2 deletions
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@ -2231,15 +2231,30 @@ int32_t handleevents(void)
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j = 1; break;
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j = 1; break;
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case SDL_BUTTON_MIDDLE:
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case SDL_BUTTON_MIDDLE:
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j = 2; break;
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j = 2; break;
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case 8 /*SDL_BUTTON_X1*/: // 8 --> 3
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#if SDL_MAJOR_VERSION==1 || !defined _WIN32
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// NOTE: SDL1 does have SDL_BUTTON_X1, but that's not what is
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// generated. Neither with SDL2 on Linux. (Other OSs: not tested.)
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case 8: // 8 --> 3
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#else
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// On SDL2/Windows, everything is as it should be.
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case SDL_BUTTON_X1:
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#endif
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j = 3; break;
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j = 3; break;
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#if SDL_MAJOR_VERSION==1
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#if SDL_MAJOR_VERSION==1
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case SDL_BUTTON_WHEELUP: // 4
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case SDL_BUTTON_WHEELUP: // 4
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case SDL_BUTTON_WHEELDOWN: // 5
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case SDL_BUTTON_WHEELDOWN: // 5
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j = ev.button.button; break;
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j = ev.button.button; break;
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#endif
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#endif
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case 9 /*SDL_BUTTON_X2*/: // 9 --> 6
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#if SDL_MAJOR_VERSION==1 || !defined _WIN32
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case 9: // 9 --> 6
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#else
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case SDL_BUTTON_X2:
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#endif
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j = 6; break;
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j = 6; break;
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}
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}
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if (j<0) break;
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if (j<0) break;
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