- manual merge of all NBlood changes that couldn't get cherry picked.

This commit is contained in:
Christoph Oelckers 2019-09-21 13:02:17 +02:00
parent bc3d2e9aec
commit 998ac01157
71 changed files with 3415 additions and 2030 deletions

View file

@ -4186,7 +4186,7 @@ static void polymost_drawalls(int32_t const bunch)
drawpoly_blend = 0;
int32_t const sectnum = thesector[bunchfirst[bunch]];
usectortype const * const sec = (usectortype *)&sector[sectnum];
auto const sec = (usectorptr_t)&sector[sectnum];
float const fglobalang = fix16_to_float(qglobalang);
polymost_outputGLDebugMessage(3, "polymost_drawalls(bunch:%d)", bunch);
@ -4196,10 +4196,10 @@ static void polymost_drawalls(int32_t const bunch)
{
int32_t const wallnum = thewall[z];
auto const wal = (uwalltype *)&wall[wallnum];
auto const wal2 = (uwalltype *)&wall[wal->point2];
auto const wal = (uwallptr_t)&wall[wallnum];
auto const wal2 = (uwallptr_t)&wall[wal->point2];
int32_t const nextsectnum = wal->nextsector;
auto const nextsec = nextsectnum>=0 ? (usectortype *)&sector[nextsectnum] : NULL;
auto const nextsec = nextsectnum>=0 ? (usectorptr_t)&sector[nextsectnum] : NULL;
//Offset&Rotate 3D coordinates to screen 3D space
vec2f_t walpos = { (float)(wal->x-globalposx), (float)(wal->y-globalposy) };
@ -4720,66 +4720,67 @@ static void polymost_drawalls(int32_t const bunch)
{
//Hack to draw color rectangle above sky when looking up...
xtex.d = xtex.u = xtex.v = 0;
ytex.d = gxyaspect * (1.0 / -262144.0);
ytex.u = 0;
ytex.v = 0;
//Hack to draw color rectangle above sky when looking up...
xtex.d = xtex.u = xtex.v = 0;
otex.d = -ghoriz * ytex.d;
otex.u = 0;
otex.v = 0;
ytex.d = gxyaspect * (1.0 / -262144.0);
ytex.u = 0;
ytex.v = 0;
o.y = -vv[0]/vv[1];
otex.d = -ghoriz * ytex.d;
otex.u = 0;
otex.v = 0;
if ((o.y < cy0) && (o.y < cy1))
polymost_domost(x1,o.y,x0,o.y);
else if ((o.y < cy0) != (o.y < cy1))
{
/* cy1 cy0
// / \
//oy---------- oy---------
// / \
// cy0 cy1 */
o.x = (o.y-cy0)*(x1-x0)/(cy1-cy0) + x0;
if (o.y < cy0)
o.y = -vv[0]/vv[1];
if ((o.y < cy0) && (o.y < cy1))
polymost_domost(x1,o.y,x0,o.y);
else if ((o.y < cy0) != (o.y < cy1))
{
polymost_domost(o.x,o.y,x0,o.y);
polymost_domost(x1,cy1,o.x,o.y);
/* cy1 cy0
// / \
//oy---------- oy---------
// / \
// cy0 cy1 */
o.x = (o.y-cy0)*(x1-x0)/(cy1-cy0) + x0;
if (o.y < cy0)
{
polymost_domost(o.x,o.y,x0,o.y);
polymost_domost(x1,cy1,o.x,o.y);
}
else
{
polymost_domost(o.x,o.y,x0,cy0);
polymost_domost(x1,o.y,o.x,o.y);
}
}
else
{
polymost_domost(o.x,o.y,x0,cy0);
polymost_domost(x1,o.y,o.x,o.y);
}
polymost_domost(x1,cy1,x0,cy0);
}
else
polymost_domost(x1,cy1,x0,cy0);
}
else
skyclamphack = 0;
skyclamphack = 0;
xtex.d = xtex.v = 0;
ytex.d = ytex.u = 0;
otex.d = dd;
xtex.u = otex.d * (t * double(((uint64_t)xdimscale * yxaspect) * viewingrange)) *
(1.0 / (16384.0 * 65536.0 * 65536.0 * 5.0 * 1024.0));
ytex.v = vv[1];
otex.v = r_parallaxskypanning ? vv[0] + dd*(float)sec->ceilingypanning*(float)i*(1.f/256.f) : vv[0];
xtex.d = xtex.v = 0;
ytex.d = ytex.u = 0;
otex.d = dd;
xtex.u = otex.d * (t * double(((uint64_t)xdimscale * yxaspect) * viewingrange)) *
(1.0 / (16384.0 * 65536.0 * 65536.0 * 5.0 * 1024.0));
ytex.v = vv[1];
otex.v = r_parallaxskypanning ? vv[0] + dd*(float)sec->ceilingypanning*(float)i*(1.f/256.f) : vv[0];
int const npot = (1<<(picsiz[globalpicnum]&15)) != tilesiz[globalpicnum].x;
int const xpanning = (r_parallaxskypanning?sec->ceilingxpanning:0);
i = globalpicnum;
float const r = (cy1-cy0)/(x1-x0); //slope of line
o.y = fviewingrange/(ghalfx*256.f); o.z = 1.f/o.y;
i = globalpicnum;
float const r = (cy1-cy0)/(x1-x0); //slope of line
o.y = fviewingrange/(ghalfx*256.f); o.z = 1.f/o.y;
int y = ((int32_t)(((x0-ghalfx)*o.y)+fglobalang)>>(11-dapskybits));
float fx = x0;
do
{
globalpicnum = dapskyoff[y&((1<<dapskybits)-1)]+i;
int y = ((int32_t)(((x0-ghalfx)*o.y)+fglobalang)>>(11-dapskybits));
float fx = x0;
do
{
globalpicnum = dapskyoff[y&((1<<dapskybits)-1)]+i;
if (npot)
{
fx = ((float)((y<<(11-dapskybits))-fglobalang))*o.z+ghalfx;
@ -4788,13 +4789,13 @@ static void polymost_drawalls(int32_t const bunch)
}
else
otex.u = otex.d*(t*((float)(fglobalang-(y<<(11-dapskybits)))) * (1.f/2048.f) + xpanning) - xtex.u*ghalfx;
y++;
o.x = fx; fx = (((float) (y<<(11-dapskybits))-fglobalang))*o.z+ghalfx;
if (fx > x1) { fx = x1; i = -1; }
y++;
o.x = fx; fx = (((float) (y<<(11-dapskybits))-fglobalang))*o.z+ghalfx;
if (fx > x1) { fx = x1; i = -1; }
pow2xsplit = 0; polymost_domost(fx,(fx-x0)*r+cy0,o.x,(o.x-x0)*r+cy0); //ceil
}
while (i >= 0);
pow2xsplit = 0; polymost_domost(fx,(fx-x0)*r+cy0,o.x,(o.x-x0)*r+cy0); //ceil
}
while (i >= 0);
}
ghoriz = ghorizbak;
@ -5104,12 +5105,12 @@ static void polymost_drawalls(int32_t const bunch)
}
if (((ofy0 < fy0) || (ofy1 < fy1)) && (!((sec->floorstat&sector[nextsectnum].floorstat)&1)))
{
uwalltype *nwal;
uwallptr_t nwal;
if (!(wal->cstat&2)) nwal = wal;
else
{
nwal = (uwalltype *)&wall[wal->nextwall];
nwal = (uwallptr_t)&wall[wal->nextwall];
otex.u += (float)(nwal->xpanning - wal->xpanning) * otex.d;
xtex.u += (float)(nwal->xpanning - wal->xpanning) * xtex.d;
ytex.u += (float)(nwal->xpanning - wal->xpanning) * ytex.d;
@ -5261,7 +5262,7 @@ void polymost_scansector(int32_t sectnum)
#endif
for (bssize_t z=headspritesect[sectnum]; z>=0; z=nextspritesect[z])
{
uspritetype const * const spr = (uspritetype *)&sprite[z];
auto const spr = (uspriteptr_t)&sprite[z];
if ((spr->cstat & 0x8000 && !showinvisibility) || spr->xrepeat == 0 || spr->yrepeat == 0)
continue;
@ -5291,12 +5292,12 @@ void polymost_scansector(int32_t sectnum)
vec2d_t p2 = { 0, 0 };
uwalltype *wal;
uwallptr_t wal;
int z;
for (z=startwall,wal=(uwalltype *)&wall[z]; z<endwall; z++,wal++)
for (z=startwall,wal=(uwallptr_t)&wall[z]; z<endwall; z++,wal++)
{
uwalltype const *const wal2 = (uwalltype *)&wall[wal->point2];
auto const wal2 = (uwallptr_t)&wall[wal->point2];
vec2d_t const fp1 = { double(wal->x - globalposx), double(wal->y - globalposy) };
vec2d_t const fp2 = { double(wal2->x - globalposx), double(wal2->y - globalposy) };
@ -5551,15 +5552,16 @@ void polymost_drawrooms()
{
gshang = 0.f;
gchang = 1.f;
ghoriz2 = (float)(ydimen >> 1) - ghoriz - ghorizcorrect;
ghoriz2 = (float)(ydimen >> 1) - (ghoriz + ghorizcorrect);
}
else
{
float r = (float)(ydimen >> 1) - ghoriz - ghorizcorrect;
float r = (float)(ydimen >> 1) - (ghoriz + ghorizcorrect);
gshang = r / Bsqrtf(r * r + ghalfx * ghalfx / (gvrcorrection * gvrcorrection));
gchang = Bsqrtf(1.f - gshang * gshang);
ghoriz2 = 0.f;
}
ghoriz = (float)(ydimen>>1);
resizeglcheck();
@ -5761,13 +5763,13 @@ static void polymost_drawmaskwallinternal(int32_t wallIndex)
auto const wal = (uwallptr_t)&wall[wallIndex];
auto const wal2 = (uwallptr_t)&wall[wal->point2];
int32_t const sectnum = wall[wal->nextwall].nextsector;
auto const sec = (usectortype *)&sector[sectnum];
auto const sec = (usectorptr_t)&sector[sectnum];
// if (wal->nextsector < 0) return;
// Without MASKWALL_BAD_ACCESS fix:
// wal->nextsector is -1, WGR2 SVN Lochwood Hollow (Til' Death L1) (or trueror1.map)
auto const nsec = (usectortype *)&sector[wal->nextsector];
auto const nsec = (usectorptr_t)&sector[wal->nextsector];
polymost_outputGLDebugMessage(3, "polymost_drawmaskwallinternal(wallIndex:%d)", wallIndex);
@ -6005,17 +6007,18 @@ void polymost_prepareMirror(int32_t dax, int32_t day, int32_t daz, fix16_t daang
ghalfy = (float)(ydimen>>1);
grhalfxdown10 = 1.f/(ghalfx*1024.f);
ghoriz = fix16_to_float(qglobalhoriz);
ghorizcorrect = fix16_to_float((100-polymostcenterhoriz)*divscale16(xdimenscale, viewingrange));
gvisibility = ((float)globalvisibility)*FOGSCALE;
resizeglcheck();
if (r_yshearing)
{
gshang = 0.f;
gchang = 1.f;
ghoriz2 = (float)(ydimen >> 1) - ghoriz;
ghoriz2 = (float)(ydimen >> 1) - (ghoriz+ghorizcorrect);
}
else
{
float r = (float)(ydimen >> 1) - ghoriz;
float r = (float)(ydimen >> 1) - (ghoriz+ghorizcorrect);
gshang = r / Bsqrtf(r * r + ghalfx * ghalfx / (gvrcorrection * gvrcorrection));
gchang = Bsqrtf(1.f - gshang * gshang);
ghoriz2 = 0.f;
@ -6068,10 +6071,10 @@ void Polymost_prepare_loadboard(void)
Bmemset(wsprinfo, 0, sizeof(wsprinfo));
}
static inline int32_t polymost_findwall(uspritetype const * const tspr, vec2_t const * const tsiz, int32_t * rd)
static inline int32_t polymost_findwall(uspriteptr_t const tspr, vec2_t const * const tsiz, int32_t * rd)
{
int32_t dist = 4, closest = -1;
usectortype const * const sect = (usectortype * )&sector[tspr->sectnum];
auto const sect = (usectortype * )&sector[tspr->sectnum];
vec2_t n;
for (bssize_t i=sect->wallptr; i<sect->wallptr + sect->wallnum; i++)
@ -6140,12 +6143,12 @@ int32_t polymost_lintersect(int32_t x1, int32_t y1, int32_t x2, int32_t y2,
void polymost_drawsprite(int32_t snum)
{
uspritetype *const tspr = tspriteptr[snum];
auto const tspr = tspriteptr[snum];
if (EDUKE32_PREDICT_FALSE(bad_tspr(tspr)))
return;
const usectortype *sec;
usectorptr_t sec;
int32_t spritenum = tspr->owner;
@ -6187,7 +6190,7 @@ void polymost_drawsprite(int32_t snum)
drawpoly_alpha = spriteext[spritenum].alpha;
drawpoly_blend = tspr->blend;
sec = (usectortype *)&sector[tspr->sectnum];
sec = (usectorptr_t)&sector[tspr->sectnum];
//if ((usehightile && hicfindsubst(globalpicnum, globalpal, hictinting[globalpal].f & HICTINT_ALWAYSUSEART))
//|| (usemodels && md_tilehasmodel(globalpicnum, globalpal) >= 0))
@ -7804,10 +7807,6 @@ void polymost_initosdfuncs(void)
static osdcvardata_t cvars_polymost[] =
{
{ "r_animsmoothing","enable/disable model animation smoothing",(void *) &r_animsmoothing, CVAR_BOOL, 0, 1 },
{ "r_fullbrights","enable/disable fullbright textures",(void *) &r_fullbrights, CVAR_BOOL, 0, 1 },
{ "r_parallaxskyclamping","enable/disable parallaxed floor/ceiling sky texture clamping", (void *) &r_parallaxskyclamping, CVAR_BOOL, 0, 1 },
{ "r_parallaxskypanning","enable/disable parallaxed floor/ceiling panning when drawing a parallaxing sky", (void *) &r_parallaxskypanning, CVAR_BOOL, 0, 1 },
{ "r_polymostDebug","Set the verbosity of Polymost GL debug messages",(void *) &r_polymostDebug, CVAR_INT, 0, 3 },
#ifdef USE_GLEXT
{ "r_detailmapping","enable/disable detail mapping",(void *) &r_detailmapping, CVAR_BOOL, 0, 1 },
@ -7815,37 +7814,32 @@ void polymost_initosdfuncs(void)
#endif
{ "r_polygonmode","debugging feature",(void *) &r_polygonmode, CVAR_INT | CVAR_NOSAVE, 0, 3 },
{ "r_animsmoothing","enable/disable model animation smoothing",(void *) &r_animsmoothing, CVAR_BOOL, 0, 1 },
{ "r_anisotropy", "changes the OpenGL texture anisotropy setting", (void *) &glanisotropy, CVAR_INT|CVAR_FUNCPTR, 0, 16 },
{ "r_fullbrights","enable/disable fullbright textures",(void *) &r_fullbrights, CVAR_BOOL, 0, 1 },
{ "r_hightile","enable/disable hightile texture rendering",(void *) &usehightile, CVAR_BOOL, 0, 1 },
{ "r_models", "enable/disable model rendering", (void *)&usemodels, CVAR_BOOL, 0, 1 },
{ "r_nofog", "enable/disable GL fog", (void *)&nofog, CVAR_BOOL, 0, 1},
{ "r_npotwallmode", "enable/disable emulation of walls with non-power-of-two height textures (Polymost, r_hightile 0)",
(void *) &r_npotwallmode, CVAR_INT | CVAR_NOSAVE, 0, 2 },
{ "r_parallaxskyclamping","enable/disable parallaxed floor/ceiling sky texture clamping", (void *) &r_parallaxskyclamping, CVAR_BOOL, 0, 1 },
{ "r_parallaxskypanning","enable/disable parallaxed floor/ceiling panning when drawing a parallaxing sky", (void *) &r_parallaxskypanning, CVAR_BOOL, 0, 1 },
{ "r_projectionhack", "enable/disable projection hack", (void *) &glprojectionhacks, CVAR_INT, 0, 2 },
{ "r_shadeinterpolate", "enable/disable shade interpolation", (void *) &r_shadeinterpolate, CVAR_BOOL, 0, 1 },
{ "r_shadescale","multiplier for shading",(void *) &shadescale, CVAR_FLOAT, 0, 10 },
{ "r_shadescale_unbounded","enable/disable allowance of complete blackness",(void *) &shadescale_unbounded, CVAR_BOOL, 0, 1 },
{ "r_swapinterval","sets the GL swap interval (VSync)",(void *) &vsync, CVAR_INT|CVAR_FUNCPTR, -1, 1 },
{
"r_npotwallmode", "enable/disable emulation of walls with non-power-of-two height textures (Polymost, r_hightile 0)",
(void *) &r_npotwallmode, CVAR_INT, 0, 2
},
{ "r_anisotropy", "changes the OpenGL texture anisotropy setting", (void *) &glanisotropy, CVAR_INT|CVAR_FUNCPTR, 0, 16 },
{ "r_texturemaxsize","changes the maximum OpenGL texture size limit",(void *) &gltexmaxsize, CVAR_INT | CVAR_NOSAVE, 0, 4096 },
{ "r_texturemiplevel","changes the highest OpenGL mipmap level used",(void *) &gltexmiplevel, CVAR_INT, 0, 6 },
{ "r_texfilter", "changes the texture filtering settings (may require restart)", (void *) &gltexfiltermode, CVAR_INT|CVAR_FUNCPTR, 0, 5 },
{ "r_useindexedcolortextures", "enable/disable indexed color texture rendering", (void *) &r_useindexedcolortextures, CVAR_INT, 0, 1 },
{ "r_usenewshading",
"visibility/fog code: 0: orig. Polymost 1: 07/2011 2: linear 12/2012 3: no neg. start 03/2014 4: base constant on shade table 11/2017",
(void *) &r_usenewshading, CVAR_INT|CVAR_FUNCPTR, 0, 4
},
{ "r_projectionhack", "enable/disable projection hack", (void *) &glprojectionhacks, CVAR_INT, 0, 1 },
{ "r_shadeinterpolate", "enable/disable shade interpolation", (void *) &r_shadeinterpolate, CVAR_INT, 0, 1 },
{ "r_yshearing", "enable/disable y-shearing", (void*)&r_yshearing, CVAR_INT, 0, 1 },
#ifdef __ANDROID__
{ "r_models","enable/disable model rendering",(void *) &usemodels, CVAR_BOOL | CVAR_NOSAVE, 0, 1 },
#else
{ "r_models","enable/disable model rendering",(void *) &usemodels, CVAR_BOOL, 0, 1 },
{ "r_usenewshading",
"visibility/fog code: 0: orig. Polymost 1: 07/2011 2: linear 12/2012 3: no neg. start 03/2014 4: base constant on shade table 11/2017",
(void*)& r_usenewshading, CVAR_INT | CVAR_FUNCPTR, 0, 4},
{ "r_yshearing", "enable/disable y-shearing", (void*) &r_yshearing, CVAR_BOOL, 0, 1 },
{ "r_flatsky", "enable/disable flat skies", (void*)& r_flatsky, CVAR_BOOL, 0, 1 },
#endif
{ "r_nofog", "enable/disable GL fog", (void *)&nofog, CVAR_BOOL, 0, 1},
{ "r_hightile","enable/disable hightile texture rendering",(void *) &usehightile, CVAR_BOOL, 0, 1 },
};
for (i=0; i<ARRAY_SIZE(cvars_polymost); i++)
@ -7879,11 +7873,3 @@ void polymost_precache(int32_t dapicnum, int32_t dapalnum, int32_t datype)
mdloadskin((md2model_t *)models[mid], 0, dapalnum, i);
}
#else /* if !defined USE_OPENGL */
#include "compat.h"
#endif
// vim:ts=4:sw=4: