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Use std::min and std::max instead of min and max macros.
git-svn-id: https://svn.eduke32.com/eduke32@7078 1a8010ca-5511-0410-912e-c29ae57300e0
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21 changed files with 105 additions and 101 deletions
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@ -2111,7 +2111,7 @@ void gloadtile_art(int32_t dapic, int32_t dapal, int32_t tintpalnum, int32_t das
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static int32_t fullbrightloadingpass = 0;
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vec2s_t const & tsizart = tilesiz[dapic];
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vec2_t siz = { 0, 0 }, tsiz = { tsizart.x, tsizart.y };
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size_t const picdim = tsiz.x*tsiz.y;
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int const picdim = tsiz.x*tsiz.y;
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char hasalpha = 0, hasfullbright = 0;
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char npoty = 0;
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