Use std::min and std::max instead of min and max macros.

git-svn-id: https://svn.eduke32.com/eduke32@7078 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2018-10-16 06:09:54 +00:00
parent e77325f2a4
commit 9613bbac33
21 changed files with 105 additions and 101 deletions

View file

@ -2111,7 +2111,7 @@ void gloadtile_art(int32_t dapic, int32_t dapal, int32_t tintpalnum, int32_t das
static int32_t fullbrightloadingpass = 0;
vec2s_t const & tsizart = tilesiz[dapic];
vec2_t siz = { 0, 0 }, tsiz = { tsizart.x, tsizart.y };
size_t const picdim = tsiz.x*tsiz.y;
int const picdim = tsiz.x*tsiz.y;
char hasalpha = 0, hasfullbright = 0;
char npoty = 0;