- backend upate from GZDoom

* Vulkan SDK and dependencies updated.
* better interface for buffers in the render backend.
This commit is contained in:
Christoph Oelckers 2021-10-30 09:34:38 +02:00
parent 509124c1dd
commit 9071949a46
65 changed files with 19806 additions and 5422 deletions

View file

@ -162,7 +162,7 @@ DEFINE_ACTION_FUNCTION_NATIVE(DStatusBarCore, DrawImageRotated, SBar_DrawImageRo
void SBar_DrawTextureRotated(DStatusBarCore* self, int texid, double x, double y, int flags, double angle, double alpha, double scaleX, double scaleY, int style, int color, int translation)
{
if (!twod->HasBegun2D()) ThrowAbortException(X_OTHER, "Attempt to draw to screen outside a draw function");
self->DrawRotated(FSetTextureID(texid), x, y, flags, alpha, scaleX, scaleY, color, translation, style);
self->DrawRotated(FSetTextureID(texid), x, y, flags, angle, alpha, scaleX, scaleY, color, translation, (ERenderStyle)style);
}
DEFINE_ACTION_FUNCTION_NATIVE(DStatusBarCore, DrawTextureRotated, SBar_DrawTextureRotated)