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- rewrote the screenshot code to use m_png as its backend.
Mainly to finally get rid of kplib. There's really no use to keep such code around if alternatives are already present.
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32 changed files with 163 additions and 990 deletions
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@ -50,8 +50,8 @@
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#include "control.h"
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#include "osd.h"
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#include "gamecontrol.h"
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#include "version.h"
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#define GAMENAME "Demolition"
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#define LASTRUNVERSION "1"
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#if !defined _MSC_VER && !defined __APPLE__
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@ -184,7 +184,7 @@ FGameConfigFile::~FGameConfigFile ()
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void FGameConfigFile::WriteCommentHeader (FileWriter *file) const
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{
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file->Printf ("# This file was generated by " GAMENAME " %s\n", ""/*GetVersionString()*/);
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file->Printf ("# This file was generated by " GAMENAME " %s\n", GetVersionString());
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}
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void FGameConfigFile::DoAutoloadSetup (/*FIWadManager *iwad_man*/)
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