- rewrote the screenshot code to use m_png as its backend.

Mainly to finally get rid of kplib. There's really no use to keep such code around if alternatives are already present.
This commit is contained in:
Christoph Oelckers 2019-11-02 12:59:59 +01:00
parent edcfad6e11
commit 8fb54b51c3
32 changed files with 163 additions and 990 deletions

View file

@ -50,8 +50,8 @@
#include "control.h"
#include "osd.h"
#include "gamecontrol.h"
#include "version.h"
#define GAMENAME "Demolition"
#define LASTRUNVERSION "1"
#if !defined _MSC_VER && !defined __APPLE__
@ -184,7 +184,7 @@ FGameConfigFile::~FGameConfigFile ()
void FGameConfigFile::WriteCommentHeader (FileWriter *file) const
{
file->Printf ("# This file was generated by " GAMENAME " %s\n", ""/*GetVersionString()*/);
file->Printf ("# This file was generated by " GAMENAME " %s\n", GetVersionString());
}
void FGameConfigFile::DoAutoloadSetup (/*FIWadManager *iwad_man*/)