Mostly clean up the codebase in preparation for tspritetype != uspritetype

Remaining exceptions:
SW - ConnectCopySprite
CON and M32Script - pSprite/pUSprite

git-svn-id: https://svn.eduke32.com/eduke32@8519 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/include/polymer.h
#	source/build/src/engine.cpp
#	source/build/src/engine_priv.h
#	source/build/src/polymer.cpp
#	source/build/src/polymost.cpp
#	source/duke3d/src/astub.cpp
#	source/duke3d/src/game.h
#	source/duke3d/src/m32common.cpp
#	source/duke3d/src/m32exec.cpp
#	source/duke3d/src/m32structures.cpp
#	source/kenbuild/src/bstub.cpp
#	source/kenbuild/src/game.cpp
#	source/sw/src/jnstub.cpp
#	source/sw/src/jsector.cpp
This commit is contained in:
hendricks266 2019-12-26 06:27:48 +00:00 committed by Christoph Oelckers
parent 3bbecf84c2
commit 8e6a54a1e4
10 changed files with 122 additions and 128 deletions

View file

@ -70,7 +70,7 @@ extern short floormirrorsector[MAXMIRRORS];
extern SWBOOL mirrorinview;
extern short NormalVisibility;
void JAnalyzeSprites(uspritetype * tspr);
void JAnalyzeSprites(tspriteptr_t tspr);
void JS_DrawMirrors(PLAYERp pp,int tx,int ty,int tz,short tpang,int tphoriz);
void JS_InitMirrors(void);
void JS_InitLockouts(void);