SW: Remove a ton of unused vars

git-svn-id: https://svn.eduke32.com/eduke32@8685 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/sw/src/anim.cpp
#	source/sw/src/border.cpp
#	source/sw/src/brooms.cpp
#	source/sw/src/config.cpp
#	source/sw/src/console.cpp
#	source/sw/src/coolie.cpp
#	source/sw/src/draw.cpp
#	source/sw/src/game.cpp
#	source/sw/src/hornet.cpp
#	source/sw/src/jbhlp.cpp
#	source/sw/src/jnstub.cpp
#	source/sw/src/jsector.cpp
#	source/sw/src/menus.cpp
#	source/sw/src/miscactr.cpp
#	source/sw/src/network.cpp
#	source/sw/src/ninja.cpp
#	source/sw/src/player.cpp
#	source/sw/src/save.cpp
#	source/sw/src/serp.cpp
#	source/sw/src/setup.cpp
#	source/sw/src/sounds.cpp
#	source/sw/src/sprite.cpp
#	source/sw/src/swconfig.cpp
#	source/sw/src/weapon.cpp
This commit is contained in:
ny00123 2020-03-06 15:49:49 +00:00 committed by Christoph Oelckers
parent 5a6096c740
commit 896de8aa1c
51 changed files with 186 additions and 984 deletions

View file

@ -285,7 +285,7 @@ void addconquote(const char *daquote)
#define CON_ROT_FLAGS (ROTATE_SPRITE_CORNER|ROTATE_SPRITE_SCREEN_CLIP|ROTATE_SPRITE_NON_MASK)
void operateconfta(void)
{
int i, j, k;
int i, j;
if (!ConPanel) return; // If panel isn't up, don't draw anything
@ -422,7 +422,6 @@ void computergetinput(int snum, SW_PACKET *syn)
walltype *wal;
int myx, myy, myz, myang, mycursectnum;
USERp u;
short weap;
//extern SWBOOL Pachinko_Win_Cheat;
if (!MoveSkip4) return; // Make it so the bots don't slow the game down so bad!