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- cleaned out most of the less frequent typedef types in SW.
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12 changed files with 39 additions and 126 deletions
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@ -46,7 +46,7 @@ void DoRotatorStopInterp(DSWActor*);
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void ReverseRotator(DSWActor* actor)
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{
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ROTATORp r;
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ROTATOR* r;
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r = actor->user.rotator.Data();
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@ -90,7 +90,7 @@ bool RotatorSwitch(short match, short setting)
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void SetRotatorActive(DSWActor* actor)
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{
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ROTATORp r;
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ROTATOR* r;
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r = actor->user.rotator.Data();
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@ -241,7 +241,7 @@ void DoRotatorStopInterp(DSWActor* actor)
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int DoRotator(DSWActor* actor)
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{
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ROTATORp r;
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ROTATOR* r;
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short ndx,w,startwall,endwall;
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DSWActor* pivot = nullptr;
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vec2_t nxy;
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