- make things compile again.

Let's hope it still works...
This commit is contained in:
Christoph Oelckers 2019-10-24 20:28:46 +02:00
parent 082fcfeef0
commit 8730ce552b
17 changed files with 41 additions and 378 deletions

View file

@ -1131,7 +1131,7 @@ SoundStartup(void)
//snd_enabled = TRUE;
int status = FX_Init(NumVoices, NumChannels, MixRate, initdata);
int status = FX_Init(snd_numvoices, snd_numchannels, snd_mixrate, initdata);
if (status != FX_Ok)
{
buildprintf("Sound error: %s\n", FX_ErrorString(status));
@ -1199,11 +1199,11 @@ void MusicStartup(void)
}
MusicInitialized = TRUE;
MUSIC_SetVolume(gs.MusicVolume);
MUSIC_SetVolume(mus_volume);
auto fil = kopenFileReader("swtimbr.tmb", 0);
if (fil.isOpem())
if (fil.isOpen())
{
auto tmb = fil.Read();
if (tmb.Size())