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Adds specpower and specfactor tokens for model skins.
git-svn-id: https://svn.eduke32.com/eduke32@1279 1a8010ca-5511-0410-912e-c29ae57300e0
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50af4984ad
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5 changed files with 31 additions and 14 deletions
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@ -657,7 +657,7 @@ static inline int32_t md_tilehasmodel(int32_t tilenume,int32_t pal)
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int32_t md_defineframe(int32_t modelid, const char *framename, int32_t tilenume, int32_t skinnum, float smoothduration, int32_t pal);
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int32_t md_defineanimation(int32_t modelid, const char *framestart, const char *frameend, int32_t fps, int32_t flags);
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int32_t md_defineskin(int32_t modelid, const char *skinfn, int32_t palnum, int32_t skinnum, int32_t surfnum, float param);
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int32_t md_defineskin(int32_t modelid, const char *skinfn, int32_t palnum, int32_t skinnum, int32_t surfnum, float param, float specpower, float specfactor);
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int32_t md_definehud (int32_t modelid, int32_t tilex, double xadd, double yadd, double zadd, double angadd, int32_t flags);
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int32_t md_undefinetile(int32_t tile);
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int32_t md_undefinemodel(int32_t modelid);
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@ -32,7 +32,7 @@ typedef struct _mdskinmap_t
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char *fn; // Skin filename
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GLuint texid[HICEFFECTMASK+1]; // OpenGL texture numbers for effect variations
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struct _mdskinmap_t *next;
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float param;
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float param, specpower, specfactor;
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char *palmap;int32_t size;
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} mdskinmap_t;
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@ -180,6 +180,8 @@ static tokenlist modelskintokens[] =
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{ "intensity", T_PARAM },
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{ "scale", T_PARAM },
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{ "detailscale", T_PARAM },
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{ "specpower", T_SPECPOWER },
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{ "specfactor", T_SPECFACTOR },
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};
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static tokenlist modelhudtokens[] =
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@ -958,7 +960,7 @@ static int32_t defsparser(scriptfile *script)
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seenframe = 0;
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#if defined(POLYMOST) && defined(USE_OPENGL)
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switch (md_defineskin(lastmodelid, skinfn, palnum, max(0,modelskin), 0, 0.0f))
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switch (md_defineskin(lastmodelid, skinfn, palnum, max(0,modelskin), 0, 0.0f, 1.0f, 1.0f))
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{
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case 0:
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break;
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@ -1209,7 +1211,7 @@ static int32_t defsparser(scriptfile *script)
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char *skintokptr = script->ltextptr;
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char *skinend, *skinfn = 0;
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int32_t palnum = 0, surfnum = 0;
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double param = 1.0;
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double param = 1.0, specpower = 1.0, specfactor = 1.0;
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if (scriptfile_getbraces(script,&skinend)) break;
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while (script->textptr < skinend)
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@ -1220,6 +1222,10 @@ static int32_t defsparser(scriptfile *script)
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scriptfile_getsymbol(script,&palnum); break;
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case T_PARAM:
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scriptfile_getdouble(script,¶m); break;
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case T_SPECPOWER:
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scriptfile_getdouble(script,&specpower); break;
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case T_SPECFACTOR:
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scriptfile_getdouble(script,&specfactor); break;
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case T_FILE:
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scriptfile_getstring(script,&skinfn); break; //skin filename
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case T_SURF:
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@ -1255,7 +1261,7 @@ static int32_t defsparser(scriptfile *script)
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}
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#if defined(POLYMOST) && defined(USE_OPENGL)
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switch (md_defineskin(lastmodelid, skinfn, palnum, max(0,modelskin), surfnum, param))
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switch (md_defineskin(lastmodelid, skinfn, palnum, max(0,modelskin), surfnum, param, specpower, specfactor))
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{
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case 0:
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break;
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@ -320,7 +320,7 @@ int32_t md_defineanimation(int32_t modelid, const char *framestart, const char *
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return(0);
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}
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int32_t md_defineskin(int32_t modelid, const char *skinfn, int32_t palnum, int32_t skinnum, int32_t surfnum, float param)
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int32_t md_defineskin(int32_t modelid, const char *skinfn, int32_t palnum, int32_t skinnum, int32_t surfnum, float param, float specpower, float specfactor)
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{
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mdskinmap_t *sk, *skl;
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md2model_t *m;
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@ -352,6 +352,8 @@ int32_t md_defineskin(int32_t modelid, const char *skinfn, int32_t palnum, int32
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sk->skinnum = skinnum;
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sk->surfnum = surfnum;
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sk->param = param;
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sk->specpower = specpower;
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sk->specfactor = specfactor;
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sk->fn = (char *)malloc(strlen(skinfn)+1);
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if (!sk->fn) return(-4);
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strcpy(sk->fn, skinfn);
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@ -2908,7 +2908,7 @@ static void polymer_drawmdsprite(spritetype *tspr)
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mdspritematerial.diffusemap =
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mdloadskin((md2model_t *)m,tile2model[Ptile2tile(tspr->picnum,sprite[tspr->owner].pal)].skinnum,tspr->pal,surfi);
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mdloadskin((md2model_t *)m,tile2model[Ptile2tile(tspr->picnum,lpal)].skinnum,tspr->pal,surfi);
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if (!mdspritematerial.diffusemap)
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continue;
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@ -2924,6 +2924,15 @@ static void polymer_drawmdsprite(spritetype *tspr)
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mdspritematerial.detailscale[0] = mdspritematerial.detailscale[1] = sk->param;
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}
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for (sk = m->skinmap; sk; sk = sk->next)
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if ((int32_t)sk->palette == tspr->pal &&
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sk->skinnum == tile2model[Ptile2tile(tspr->picnum,lpal)].skinnum &&
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sk->surfnum == surfi)
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{
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mdspritematerial.specmaterial[0] = sk->specpower;
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mdspritematerial.specmaterial[1] = sk->specfactor;
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}
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if (r_glowmapping && !(tspr->cstat&1024))
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{
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mdspritematerial.glowmap =
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