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- Exhumed: Remove some duplicated save variables.
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@ -2114,7 +2114,6 @@ void DExhumedPlayer::Serialize(FSerializer& arc)
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("field38", nNextWeapon)
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("field3a", nState)
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("field3c", nLastWeapon)
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("angles", Angles)
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("lives", nLives)
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("double", nDouble)
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("invisible", nInvisible)
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