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bump savegame version.
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1 changed files with 8 additions and 8 deletions
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@ -71,15 +71,15 @@ const char *GetVersionString();
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#define SAVEGAME_EXT "dsave"
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#define SAVEGAME_EXT "dsave"
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#define MINSAVEVER_DN3D 20
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#define MINSAVEVER_DN3D 21
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#define MINSAVEVER_BLD 20
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#define MINSAVEVER_BLD 21
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#define MINSAVEVER_SW 20
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#define MINSAVEVER_SW 21
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#define MINSAVEVER_PS 20
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#define MINSAVEVER_PS 21
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#define SAVEVER_DN3D 20
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#define SAVEVER_DN3D 21
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#define SAVEVER_BLD 20
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#define SAVEVER_BLD 21
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#define SAVEVER_SW 20
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#define SAVEVER_SW 21
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#define SAVEVER_PS 20
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#define SAVEVER_PS 21
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#define NETGAMEVERSION 1
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#define NETGAMEVERSION 1
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