- Clean out where inputState.ClearAllInput() is called.

* We can do this from just a few places and achieve the same result as having it sprinkled everywhere did.
This commit is contained in:
Mitchell Richters 2023-03-29 08:54:38 +11:00
parent 9f8cda4be3
commit 7caec5fa69
8 changed files with 2 additions and 17 deletions

View file

@ -266,6 +266,7 @@ static void GameTicker()
case ga_level:
Net_ClearFifo();
inputState.ClearAllInput();
gamestate = GS_LEVEL;
break;