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Blood: disable TROR in map v7
# Conflicts: # source/blood/src/db.cpp
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1 changed files with 1 additions and 2 deletions
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@ -1203,8 +1203,7 @@ int dbLoadMap(const char *pPath, int *pX, int *pY, int *pZ, short *pAngle, short
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}
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}
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#ifdef YAX_ENABLE
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#ifdef YAX_ENABLE
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// NUKE-TODO: Should be updated for new map format only
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yax_update((header.version & 0xff00) > 0x700 ? 0 : 1);
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yax_update(0);
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#endif
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#endif
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g_loadedMapVersion = 7;
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g_loadedMapVersion = 7;
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