mirror of
https://github.com/ZDoom/Raze.git
synced 2025-03-13 04:24:39 +00:00
- Duke: Clean up player/actor accesses in moveplayers()
.
This commit is contained in:
parent
7a6e036849
commit
76f47a61bb
1 changed files with 6 additions and 7 deletions
|
@ -529,9 +529,7 @@ void moveplayers(void)
|
||||||
{
|
{
|
||||||
if (p->newOwner != nullptr) //Looking thru the camera
|
if (p->newOwner != nullptr) //Looking thru the camera
|
||||||
{
|
{
|
||||||
act->restorepos();
|
act->restoreloc();
|
||||||
act->backupz();
|
|
||||||
act->spr.Angles.Yaw = p->GetActor()->PrevAngles.Yaw;
|
|
||||||
SetActor(act, act->spr.pos);
|
SetActor(act, act->spr.pos);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -541,6 +539,7 @@ void moveplayers(void)
|
||||||
{
|
{
|
||||||
otherp = findotherplayer(pn, &other);
|
otherp = findotherplayer(pn, &other);
|
||||||
auto psp = getPlayer(otherp)->GetActor();
|
auto psp = getPlayer(otherp)->GetActor();
|
||||||
|
|
||||||
if (psp->spr.extra > 0)
|
if (psp->spr.extra > 0)
|
||||||
{
|
{
|
||||||
if (act->spr.scale.Y > 0.5 && psp->spr.scale.Y < 0.5)
|
if (act->spr.scale.Y > 0.5 && psp->spr.scale.Y < 0.5)
|
||||||
|
@ -549,7 +548,7 @@ void moveplayers(void)
|
||||||
{
|
{
|
||||||
p->knee_incs = 1;
|
p->knee_incs = 1;
|
||||||
p->weapon_pos = -1;
|
p->weapon_pos = -1;
|
||||||
p->actorsqu = getPlayer(otherp)->GetActor();
|
p->actorsqu = psp;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -564,7 +563,7 @@ void moveplayers(void)
|
||||||
|
|
||||||
if (p->actorsqu != nullptr)
|
if (p->actorsqu != nullptr)
|
||||||
{
|
{
|
||||||
p->GetActor()->spr.Angles.Yaw += deltaangle(p->GetActor()->spr.Angles.Yaw, (p->actorsqu->spr.pos.XY() - p->GetActor()->spr.pos.XY()).Angle()) * 0.25;
|
act->spr.Angles.Yaw += deltaangle(act->spr.Angles.Yaw, (p->actorsqu->spr.pos.XY() - act->spr.pos.XY()).Angle()) * 0.25;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (act->spr.extra > 0)
|
if (act->spr.extra > 0)
|
||||||
|
@ -579,12 +578,12 @@ void moveplayers(void)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
p->GetActor()->spr.pos.Z += 20;
|
act->spr.pos.Z += 20;
|
||||||
p->newOwner = nullptr;
|
p->newOwner = nullptr;
|
||||||
|
|
||||||
if (p->wackedbyactor != nullptr && p->wackedbyactor->spr.statnum < MAXSTATUS)
|
if (p->wackedbyactor != nullptr && p->wackedbyactor->spr.statnum < MAXSTATUS)
|
||||||
{
|
{
|
||||||
p->GetActor()->spr.Angles.Yaw += deltaangle(p->GetActor()->spr.Angles.Yaw, (p->wackedbyactor->spr.pos.XY() - p->GetActor()->spr.pos.XY()).Angle()) * 0.5;
|
act->spr.Angles.Yaw += deltaangle(act->spr.Angles.Yaw, (p->wackedbyactor->spr.pos.XY() - act->spr.pos.XY()).Angle()) * 0.5;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue