- removed the workaround to make Lunatic Fringe not glitch.

This commit is contained in:
Christoph Oelckers 2021-12-20 15:47:26 +01:00
parent c141c89cfd
commit 756ed1c14b
5 changed files with 0 additions and 31 deletions

View file

@ -379,8 +379,6 @@ static void ReadSpriteV5(FileReader& fr, spritetype& spr, int& secno)
}
void addBlockingPairs();
// allocates global map storage. Blood will also call this.
void allocateMapArrays(int numsprites)
{