mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-15 08:51:24 +00:00
- moved kopenfilereader into the FileSystem class.
This commit is contained in:
parent
ef87d2d4f9
commit
749eda32c5
39 changed files with 70 additions and 71 deletions
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@ -166,7 +166,7 @@ int RFS::Open(const char *fileName)
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{
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strcpy(_fileName, fileName);
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auto hFile = kopenFileReader(fileName, 0);
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auto hFile = fileSystem.OpenFileReader(fileName, 0);
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if (!hFile.isOpen()) {
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initprintf("BARF: Error opening file %s", _fileName);
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return 1;
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@ -160,14 +160,14 @@ FileReader credKOpen4Load(char *&pzFile)
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if (pzFile[i] == '\\')
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pzFile[i] = '/';
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}
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auto nHandle = kopenFileReader(pzFile, 0);
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auto nHandle = fileSystem.OpenFileReader(pzFile, 0);
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if (!nHandle.isOpen())
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{
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// Hack
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if (nLen >= 3 && isalpha(pzFile[0]) && pzFile[1] == ':' && pzFile[2] == '/')
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{
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pzFile += 3;
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nHandle = kopenFileReader(pzFile, 0);
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nHandle = fileSystem.OpenFileReader(pzFile, 0);
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}
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}
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return nHandle;
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@ -130,7 +130,7 @@ void IniFile::Load()
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curNode = &head;
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auto fp = kopenFileReader(fileName, 0);
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auto fp = fileSystem.OpenFileReader(fileName, 0);
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if (fp.isOpen())
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{
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int nSize = fp.GetLength();
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@ -216,7 +216,7 @@ void sndStartWavDisk(const char *pzFile, int nVolume, int nChannel)
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pChannel = &Channel[nChannel];
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if (pChannel->at0 > 0)
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sndKillSound(pChannel);
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auto hFile = kopenFileReader(pzFile, 0);
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auto hFile = fileSystem.OpenFileReader(pzFile, 0);
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if (!hFile.isOpen())
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return;
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int nLength = hFile.GetLength();
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@ -86,12 +86,12 @@ int tileInit(char a1, const char *a2)
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for (int i = 0; i < kMaxTiles; i++)
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voxelIndex[i] = 0;
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auto hFile = kopenFileReader("SURFACE.DAT", 0);
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auto hFile = fileSystem.OpenFileReader("SURFACE.DAT", 0);
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if (hFile.isOpen())
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{
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hFile.Read(surfType, sizeof(surfType));
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}
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hFile = kopenFileReader("VOXEL.DAT", 0);
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hFile = fileSystem.OpenFileReader("VOXEL.DAT", 0);
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if (hFile.isOpen())
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{
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hFile.Read(voxelIndex, sizeof(voxelIndex));
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@ -100,7 +100,7 @@ int tileInit(char a1, const char *a2)
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voxelIndex[i] = B_LITTLE16(voxelIndex[i]);
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#endif
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}
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hFile = kopenFileReader("SHADE.DAT", 0);
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hFile = fileSystem.OpenFileReader("SHADE.DAT", 0);
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if (hFile.isOpen())
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{
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hFile.Read(tileShade, sizeof(tileShade));
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@ -18,15 +18,6 @@ extern int32_t pathsearchmode; // 0 = gamefs mode (default), 1 = localfs mode (e
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#include "filesystem/filesystem.h"
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// Wrappers for the handle based API to get rid of the direct calls without any actual changes to the implementation.
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// These are now getting redirected to the file system so that the implementation here can be gutted without making changes to the calling code.
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inline FileReader kopenFileReader(const char* name, int where)
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{
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auto lump = fileSystem.FindFile(name);
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if (lump < 0) return FileReader();
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else return fileSystem.OpenFileReader(lump);
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}
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// This is only here to mark a file as not being part of the game assets (e.g. savegames)
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// These should be handled differently (e.g read from a userdata directory or similar things.)
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inline FileReader fopenFileReader(const char* name, int where)
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@ -2596,7 +2596,7 @@ static int32_t defsparser(scriptfile *script)
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break;
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}
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FileReader fil = kopenFileReader(fn, 0);
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FileReader fil = fileSystem.OpenFileReader(fn, 0);
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if (!fil.isOpen())
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{
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initprintf("Error: basepalette: Failed opening \"%s\" on line %s:%d\n", fn,
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@ -2770,7 +2770,7 @@ static int32_t defsparser(scriptfile *script)
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break;
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}
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FileReader fil = kopenFileReader(fn, 0);
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FileReader fil = fileSystem.OpenFileReader(fn, 0);
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if (!fil.isOpen())
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{
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initprintf("Error: palookup: Failed opening \"%s\" on line %s:%d\n", fn,
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@ -3063,7 +3063,7 @@ static int32_t defsparser(scriptfile *script)
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break;
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}
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FileReader fil = kopenFileReader(fn, 0);
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FileReader fil = fileSystem.OpenFileReader(fn, 0);
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if (!fil.isOpen())
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{
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initprintf("Error: blendtable: Failed opening \"%s\" on line %s:%d\n", fn,
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@ -9447,7 +9447,7 @@ int32_t engineLoadBoard(const char *filename, char flags, vec3_t *dapos, int16_t
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flags &= 3;
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FileReader fr = kopenFileReader(filename, 0);
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FileReader fr = fileSystem.OpenFileReader(filename, 0);
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if (!fr.isOpen())
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{ mapversion = 7; return -1; }
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@ -9639,7 +9639,7 @@ int32_t engineLoadBoardV5V6(const char *filename, char fromwhere, vec3_t *dapos,
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struct walltypev6 v6wall;
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struct spritetypev6 v6spr;
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FileReader fr = kopenFileReader(filename, fromwhere);
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FileReader fr = fileSystem.OpenFileReader(filename, fromwhere);
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if (!fr.isOpen())
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{ mapversion = 5L; return -1; }
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@ -10109,7 +10109,7 @@ void videoNextPage(void)
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int32_t qloadkvx(int32_t voxindex, const char *filename)
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{
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auto fil = kopenFileReader(filename, 0);
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auto fil = fileSystem.OpenFileReader(filename, 0);
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if (!fil.isOpen())
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return -1;
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@ -1862,7 +1862,7 @@ mdmodel_t *mdload(const char *filnam)
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vm = (mdmodel_t *)voxload(filnam);
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if (vm) return vm;
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auto fil = kopenFileReader(filnam,0);
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auto fil = fileSystem.OpenFileReader(filnam,0);
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if (!fil.isOpen())
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return NULL;
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@ -179,7 +179,7 @@ void paletteLoadFromDisk(void)
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return;
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}
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auto fil = kopenFileReader("palette.dat", 0);
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auto fil = fileSystem.OpenFileReader("palette.dat", 0);
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if (!fil.isOpen())
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return;
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@ -299,7 +299,7 @@ void scriptfile_preparse(scriptfile *sf, char *tx, int32_t flen)
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scriptfile *scriptfile_fromfile(const char *fn)
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{
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auto fr = kopenFileReader(fn, 0);
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auto fr = fileSystem.OpenFileReader(fn, 0);
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if (!fr.isOpen()) return nullptr;
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uint32_t flen = fr.GetLength();
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@ -607,7 +607,7 @@ static void read_pal(FileReader &fil, int32_t pal[256])
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static int32_t loadvox(const char *filnam)
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{
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auto fil = kopenFileReader(filnam, 0);
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auto fil = fileSystem.OpenFileReader(filnam, 0);
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if (!fil.isOpen())
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return -1;
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@ -683,7 +683,7 @@ static int32_t loadkvx(const char *filnam)
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{
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int32_t i, mip1leng;
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auto fil = kopenFileReader(filnam, 0);
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auto fil = fileSystem.OpenFileReader(filnam, 0);
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if (!fil.isOpen())
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return -1;
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@ -767,7 +767,7 @@ static int32_t loadkv6(const char *filnam)
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{
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int32_t i;
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auto fil = kopenFileReader(filnam, 0);
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auto fil = fileSystem.OpenFileReader(filnam, 0);
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if (!fil.isOpen())
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return -1;
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@ -770,6 +770,13 @@ FileReader FileSystem::ReopenFileReader(int lump, bool alwayscache)
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return rl->NewReader(); // This always gets a reader to the cache
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}
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FileReader FileSystem::OpenFileReader(const char* name, int where)
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{
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auto lump = FindFile(name);
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if (lump < 0) return FileReader();
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else return OpenFileReader(lump);
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}
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//==========================================================================
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//
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// GetAllFilesOfType
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@ -127,6 +127,7 @@ public:
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FileReader OpenFileReader(int file); // opens a reader that redirects to the containing file's one.
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FileReader ReopenFileReader(int file, bool alwayscache = false); // opens an independent reader.
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FileReader OpenFileReader(const char* name, int where);
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int Iterate (const char *name, int *lastfile, ELookupMode lookupmode = ELookupMode::FullName); // [RH] Find files with duplication
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@ -93,7 +93,7 @@ FFont *V_GetFont(const char *name, const char *fontlumpname)
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FFont *font = FFont::FindFont (name);
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if (font == nullptr)
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{
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auto lumpy = kopenFileReader(fontlumpname, 0);
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auto lumpy = fileSystem.OpenFileReader(fontlumpname, 0);
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if (!lumpy.isOpen()) return nullptr;
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uint32_t head;
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lumpy.Read (&head, 4);
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@ -13,7 +13,7 @@ static FileReader S_TryFormats(char * const testfn, char * const fn_suffix, char
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#ifdef HAVE_FLAC
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{
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Bstrcpy(fn_suffix, ".flac");
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auto fp = kopenFileReader(testfn, searchfirst);
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auto fp = fileSystem.OpenFileReader(testfn, searchfirst);
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if (fp.isOpen())
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return fp;
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}
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@ -22,7 +22,7 @@ static FileReader S_TryFormats(char * const testfn, char * const fn_suffix, char
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#ifdef HAVE_VORBIS
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{
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Bstrcpy(fn_suffix, ".ogg");
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auto fp = kopenFileReader(testfn, searchfirst);
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auto fp = fileSystem.OpenFileReader(testfn, searchfirst);
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if (fp.isOpen())
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return fp;
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}
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@ -64,7 +64,7 @@ static FileReader S_TryExtensionReplacements(char * const testfn, char const sea
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FileReader S_OpenAudio(const char *fn, char searchfirst, uint8_t const ismusic)
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{
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auto origfp = kopenFileReader(fn, searchfirst);
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auto origfp = fileSystem.OpenFileReader(fn, searchfirst);
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if (!snd_tryformats) return origfp;
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return origfp;
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#if 0 // this needs to be redone
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@ -80,7 +80,7 @@ bool RTS_IsInitialized()
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{
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if (LumpInfo.Size() > 0) return true;
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if (RTSName.IsEmpty()) return false;
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auto fr = kopenFileReader(RTSName, 0);
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auto fr = fileSystem.OpenFileReader(RTSName, 0);
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RTSName = ""; // don't try ever again.
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if (!fr.isOpen()) return false;
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RTSFile = fr.Read();
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@ -287,7 +287,7 @@ int BuildTiles::LoadArtFile(const char *fn, bool mapart, int firsttile)
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auto old = FindFile(fn);
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if (old >= ArtFiles.Size()) // Do not process if already loaded.
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{
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FileReader fr = kopenFileReader(fn, 0);
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FileReader fr = fileSystem.OpenFileReader(fn, 0);
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if (fr.isOpen())
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{
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auto artdata = fr.Read();
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@ -565,7 +565,7 @@ void artSetupMapArt(const char* filename)
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artClearMapArt();
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FStringf firstname("%s_00.art", filename);
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auto fr = kopenFileReader(firstname, 0);
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auto fr = fileSystem.OpenFileReader(firstname, 0);
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if (!fr.isOpen()) return;
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for (bssize_t i = 0; i < MAXARTFILES_TOTAL - MAXARTFILES_BASE; i++)
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@ -118,7 +118,7 @@ FArtTexture::FArtTexture(int width, int height, int p)
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void FArtTexture::CreatePalettedPixels(uint8_t* buffer)
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{
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FileReader fr = kopenFileReader(Name, 0);
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FileReader fr = fileSystem.OpenFileReader(Name, 0);
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if (!fr.isOpen()) return;
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int numpixels = Width * Height;
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fr.Read(buffer, numpixels);
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@ -139,7 +139,7 @@ int FArtTexture::CopyPixels(FBitmap *bmp, int conversion)
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// Both Src and Dst are ordered the same with no padding.
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int numpixels = Width * Height;
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bool hasalpha = false;
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FileReader fr = kopenFileReader(Name, 0);
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FileReader fr = fileSystem.OpenFileReader(Name, 0);
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if (!fr.isOpen()) return 0;
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TArray<uint8_t> source(numpixels, true);
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fr.Read(source.Data(), numpixels);
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@ -374,7 +374,7 @@ void FDDSTexture::CalcBitShift (uint32_t mask, uint8_t *lshiftp, uint8_t *rshift
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void FDDSTexture::CreatePalettedPixels(uint8_t *buffer)
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{
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auto lump = kopenFileReader(Name, 0);
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auto lump = fileSystem.OpenFileReader(Name, 0);
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if (!lump.isOpen()) return; // Just leave the texture blank.
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lump.Seek (sizeof(DDSURFACEDESC2) + 4, FileReader::SeekSet);
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@ -781,7 +781,7 @@ void FDDSTexture::DecompressDXT5 (FileReader &lump, bool premultiplied, uint8_t
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int FDDSTexture::CopyPixels(FBitmap *bmp, int conversion)
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{
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auto lump = kopenFileReader(Name, 0);
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auto lump = fileSystem.OpenFileReader(Name, 0);
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if (!lump.isOpen()) return -1; // Just leave the texture blank.
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uint8_t *TexBuffer = bmp->GetPixels();
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@ -262,7 +262,7 @@ FJPEGTexture::FJPEGTexture (int width, int height)
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void FJPEGTexture::CreatePalettedPixels(uint8_t *buffer)
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{
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auto lump = kopenFileReader(Name, 0);
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auto lump = fileSystem.OpenFileReader(Name, 0);
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if (!lump.isOpen()) return; // Just leave the texture blank.
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JSAMPLE *buff = NULL;
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@ -385,7 +385,7 @@ int FJPEGTexture::CopyPixels(FBitmap *bmp, int conversion)
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{
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PalEntry pe[256];
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auto lump = kopenFileReader(Name, 0);
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auto lump = fileSystem.OpenFileReader(Name, 0);
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if (!lump.isOpen()) return -1; // Just leave the texture blank.
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jpeg_decompress_struct cinfo;
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@ -350,7 +350,7 @@ void FPCXTexture::CreatePalettedPixels(uint8_t *buffer)
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PCXHeader header;
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int bitcount;
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auto lump = kopenFileReader(Name, 0);
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auto lump = fileSystem.OpenFileReader(Name, 0);
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if (!lump.isOpen()) return; // Just leave the texture blank.
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lump.Read(&header, sizeof(header));
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@ -436,7 +436,7 @@ int FPCXTexture::CopyPixels(FBitmap *bmp, int conversion)
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int bitcount;
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TArray<uint8_t> Pixels;
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auto lump = kopenFileReader(Name, 0);
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auto lump = fileSystem.OpenFileReader(Name, 0);
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if (!lump.isOpen()) return -1; // Just leave the texture blank.
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lump.Read(&header, sizeof(header));
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@ -291,7 +291,7 @@ void FPNGTexture::CreatePalettedPixels(uint8_t *buffer)
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FileReader *lump;
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FileReader lfr;
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lfr = kopenFileReader(Name, 0);
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lfr = fileSystem.OpenFileReader(Name, 0);
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if (!lfr.isOpen()) return;
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lump = 𝔩
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@ -408,7 +408,7 @@ int FPNGTexture::CopyPixels(FBitmap *bmp, int conversion)
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FileReader *lump;
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FileReader lfr;
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lfr = kopenFileReader(Name, 0);
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lfr = fileSystem.OpenFileReader(Name, 0);
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if (!lfr.isOpen()) return -1; // Just leave the texture blank.
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lump = 𝔩
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@ -154,7 +154,7 @@ void FStbTexture::CreatePalettedPixels(uint8_t *buffer)
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int FStbTexture::CopyPixels(FBitmap *bmp, int conversion)
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{
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auto lump = kopenFileReader(Name, 0);
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auto lump = fileSystem.OpenFileReader(Name, 0);
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if (!lump.isOpen()) return -1; // Just leave the texture blank.
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int x, y, chan;
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auto image = stbi_load_from_callbacks(&callbacks, &lump, &x, &y, &chan, STBI_rgb_alpha);
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@ -179,7 +179,7 @@ void FTGATexture::ReadCompressed(FileReader &lump, uint8_t * buffer, int bytespe
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void FTGATexture::CreatePalettedPixels(uint8_t *buffer)
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{
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uint8_t PaletteMap[256];
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auto lump = kopenFileReader(Name, 0);
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auto lump = fileSystem.OpenFileReader(Name, 0);
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if (!lump.isOpen()) return;
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TGAHeader hdr;
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uint16_t w;
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@ -385,7 +385,7 @@ void FTGATexture::CreatePalettedPixels(uint8_t *buffer)
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int FTGATexture::CopyPixels(FBitmap *bmp, int conversion)
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{
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PalEntry pe[256];
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auto lump = kopenFileReader(Name, 0);
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auto lump = fileSystem.OpenFileReader(Name, 0);
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if (!lump.isOpen()) return -1;
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TGAHeader hdr;
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uint16_t w;
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@ -79,7 +79,7 @@ FImageSource * FImageSource::GetImage(const char *name)
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{ nullptr }
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};
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auto data = kopenFileReader(name, 0);
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auto data = fileSystem.OpenFileReader(name, 0);
|
||||
if (!data.isOpen()) return nullptr;
|
||||
|
||||
for (size_t i = 0; CreateInfo[i].TryCreate; i++)
|
||||
|
|
|
@ -143,7 +143,7 @@ FScanner &FScanner::operator=(const FScanner &other)
|
|||
|
||||
void FScanner::Open (const char *name)
|
||||
{
|
||||
auto fr = kopenFileReader(name, 0);
|
||||
auto fr = fileSystem.OpenFileReader(name, 0);
|
||||
if (!fr.isOpen())
|
||||
{
|
||||
I_Error("Could not find script lump '%s'\n", name);
|
||||
|
|
|
@ -253,7 +253,7 @@ int32_t Anim_Play(const char *fn)
|
|||
FileReader handle;
|
||||
if (!Bstrcmp(dot, ".ivf"))
|
||||
{
|
||||
handle = kopenFileReader(fn, 0);
|
||||
handle = fileSystem.OpenFileReader(fn, 0);
|
||||
if (!handle.isOpen())
|
||||
break;
|
||||
}
|
||||
|
@ -272,7 +272,7 @@ int32_t Anim_Play(const char *fn)
|
|||
vpxfndot[3] = 'f';
|
||||
vpxfndot[4] = '\0';
|
||||
|
||||
handle = kopenFileReader(vpxfn, 0);
|
||||
handle = fileSystem.OpenFileReader(vpxfn, 0);
|
||||
if (!handle.isOpen())
|
||||
break;
|
||||
|
||||
|
@ -420,7 +420,7 @@ int32_t Anim_Play(const char *fn)
|
|||
int32_t ogltexfiltermode = hw_texfilter;
|
||||
#endif
|
||||
TArray<uint8_t> buffer;
|
||||
auto fr = kopenFileReader(fn, 0);
|
||||
auto fr = fileSystem.OpenFileReader(fn, 0);
|
||||
|
||||
if (!fr.isOpen())
|
||||
goto end_anim;
|
||||
|
|
|
@ -106,7 +106,7 @@ void G_LoadLookups(void)
|
|||
{
|
||||
int32_t j;
|
||||
|
||||
auto fr = kopenFileReader("lookup.dat", 0);
|
||||
auto fr = fileSystem.OpenFileReader("lookup.dat", 0);
|
||||
if (!fr.isOpen())
|
||||
return;
|
||||
|
||||
|
|
|
@ -1908,7 +1908,7 @@ static int C_CountCaseStatements()
|
|||
|
||||
static void C_Include(const char *confile)
|
||||
{
|
||||
auto fp = kopenFileReader(confile,0);
|
||||
auto fp = fileSystem.OpenFileReader(confile,0);
|
||||
|
||||
if (!fp.isOpen())
|
||||
{
|
||||
|
@ -5922,7 +5922,7 @@ void C_Compile(const char *fileName)
|
|||
Gv_Init();
|
||||
C_InitProjectiles();
|
||||
|
||||
auto kFile = kopenFileReader(fileName,0);
|
||||
auto kFile = fileSystem.OpenFileReader(fileName,0);
|
||||
|
||||
if (!kFile.isOpen())
|
||||
{
|
||||
|
|
|
@ -49,7 +49,7 @@ extern int ydim;
|
|||
|
||||
FileReader GetResource(const char* fn)
|
||||
{
|
||||
auto fr = kopenFileReader(fn, 0);
|
||||
auto fr = fileSystem.OpenFileReader(fn, 0);
|
||||
if (!fr.isOpen())
|
||||
{
|
||||
I_Error("Fatal: '%s' not found", fn);
|
||||
|
|
|
@ -25,7 +25,7 @@ namespace SmackerCommon {
|
|||
|
||||
bool FileStream::Open(const std::string &fileName)
|
||||
{
|
||||
file = kopenFileReader(fileName.c_str(), 0);
|
||||
file = fileSystem.OpenFileReader(fileName.c_str(), 0);
|
||||
if (!file.isOpen())
|
||||
{
|
||||
// log error
|
||||
|
|
|
@ -289,7 +289,7 @@ int32_t Anim_Play(const char *fn)
|
|||
FileReader handle;
|
||||
if (!Bstrcmp(dot, ".ivf"))
|
||||
{
|
||||
handle = kopenFileReader(fn, 0);
|
||||
handle = fileSystem.OpenFileReader(fn, 0);
|
||||
if (!handle.isOpen())
|
||||
break;
|
||||
}
|
||||
|
@ -308,7 +308,7 @@ int32_t Anim_Play(const char *fn)
|
|||
vpxfndot[3] = 'f';
|
||||
vpxfndot[4] = '\0';
|
||||
|
||||
handle = kopenFileReader(vpxfn, 0);
|
||||
handle = fileSystem.OpenFileReader(vpxfn, 0);
|
||||
if (!handle.isOpen())
|
||||
break;
|
||||
|
||||
|
@ -451,7 +451,7 @@ int32_t Anim_Play(const char *fn)
|
|||
#ifdef USE_OPENGL
|
||||
int32_t ogltexfiltermode = hw_texfilter;
|
||||
#endif
|
||||
auto fr = kopenFileReader(fn, 0);
|
||||
auto fr = fileSystem.OpenFileReader(fn, 0);
|
||||
|
||||
if (!fr.isOpen())
|
||||
return 0;
|
||||
|
|
|
@ -105,7 +105,7 @@ void G_LoadLookups(void)
|
|||
{
|
||||
int32_t j;
|
||||
|
||||
auto fr = kopenFileReader("lookup.dat", 0);
|
||||
auto fr = fileSystem.OpenFileReader("lookup.dat", 0);
|
||||
if (!fr.isOpen())
|
||||
return;
|
||||
|
||||
|
|
|
@ -780,7 +780,7 @@ static int32_t C_CheckEmptyBranch(int32_t tw, intptr_t lastScriptPtr)
|
|||
|
||||
static void C_Include(const char *confile)
|
||||
{
|
||||
auto fp = kopenFileReader(confile,0);
|
||||
auto fp = fileSystem.OpenFileReader(confile,0);
|
||||
|
||||
if (!fp.isOpen())
|
||||
{
|
||||
|
@ -2220,7 +2220,7 @@ void C_Compile(const char *fileName)
|
|||
|
||||
C_InitHashes();
|
||||
|
||||
auto kFile = kopenFileReader(fileName,0);
|
||||
auto kFile = fileSystem.OpenFileReader(fileName,0);
|
||||
|
||||
if (!kFile.isOpen())
|
||||
{
|
||||
|
|
|
@ -243,7 +243,7 @@ unsigned char *LoadAnm(short anim_num)
|
|||
|
||||
if (anm_ptr[anim_num] == 0)
|
||||
{
|
||||
auto handle = kopenFileReader(ANIMname[ANIMnum], 0);
|
||||
auto handle = fileSystem.OpenFileReader(ANIMname[ANIMnum], 0);
|
||||
if (!handle.isOpen())
|
||||
return NULL;
|
||||
length = handle.GetLength();
|
||||
|
|
|
@ -55,7 +55,7 @@ extern int DemoRecCnt; // Can only record 1-player game
|
|||
#if DEMO_FILE_TYPE == DEMO_FILE_GROUP
|
||||
typedef FileReader DFILE;
|
||||
#define DREAD(ptr, size, num, handle) (handle).Read((ptr),(size)*(num))
|
||||
#define DOPEN_READ(name) kopenFileReader(name,0)
|
||||
#define DOPEN_READ(name) fileSystem.OpenFileReader(name,0)
|
||||
#define DCLOSE(handle) ((handle).Close())
|
||||
#define DF_ERR(f) (!(f).isOpen())
|
||||
#else
|
||||
|
|
|
@ -81,7 +81,7 @@ SWBOOL LoadScriptFile(const char *filename)
|
|||
|
||||
|
||||
|
||||
if (!(fp = kopenFileReader(filename, 0)).isOpen())
|
||||
if (!(fp = fileSystem.OpenFileReader(filename, 0)).isOpen())
|
||||
{
|
||||
// If there's no script file, forget it.
|
||||
return FALSE;
|
||||
|
|
|
@ -1055,7 +1055,7 @@ void PlaySoundRTS(int rts_num)
|
|||
SWBOOL
|
||||
OpenSound(VOC_INFOp vp, FileReader &handle, int *length)
|
||||
{
|
||||
handle = kopenFileReader(vp->name, 0);
|
||||
handle = fileSystem.OpenFileReader(vp->name, 0);
|
||||
|
||||
if (!handle.isOpen())
|
||||
{
|
||||
|
@ -1085,7 +1085,7 @@ ReadSound(FileReader &handle, VOC_INFOp vp, int length)
|
|||
SWBOOL
|
||||
LoadSong(const char *filename)
|
||||
{
|
||||
auto fr = kopenFileReader(filename, 0);
|
||||
auto fr = fileSystem.OpenFileReader(filename, 0);
|
||||
if (!fr.isOpen())
|
||||
{
|
||||
return FALSE;
|
||||
|
@ -1170,7 +1170,7 @@ SoundShutdown(void)
|
|||
void MusicStartup(void)
|
||||
{
|
||||
#if 0
|
||||
auto fil = kopenFileReader("swtimbr.tmb", 0);
|
||||
auto fil = fileSystem.OpenFileReader("swtimbr.tmb", 0);
|
||||
|
||||
if (fil.isOpen())
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue