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- disconnected Shadow Warrior's menu so it can be replaced.
Unlike the other games this was a lot more invasive
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12 changed files with 635 additions and 990 deletions
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@ -44,6 +44,7 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
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#include "weapon.h"
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#include "fx_man.h"
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#include "menu/menu.h"
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BEGIN_SW_NS
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@ -67,7 +68,6 @@ int InitFistAttack(PLAYERp pp);
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//#define UK_VERSION TRUE
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#define PANF_UZI_XFLIP (BIT(21))
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extern SWBOOL UsingMenus;
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#define XDIM 320
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#define YDIM 200
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@ -775,7 +775,7 @@ void PlayerUpdatePanelInfo(PLAYERp pp)
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if (Prediction)
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return;
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if (UsingMenus)
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if (M_Active())
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return;
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PlayerUpdateHealth(pp, 0);
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