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- added Shadow Warrior files to CMake project - not compiled yet.
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128 changed files with 558 additions and 19 deletions
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@ -29,6 +29,8 @@ Prepared for public release: 03/28/2005 - Charlie Wiederhold, 3D Realms
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#include "reserve.h"
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BEGIN_SW_NS
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#define MAXMIRRORDIST 3300 // At this distance, or less, the magic mirrors activate.
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#define MAXMIRRORMONSTERS 4 // Max monsters any one magic mirror can spawn
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@ -77,4 +79,6 @@ void JS_UnInitLockouts(void);
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void JS_ProcessEchoSpot(void);
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void JS_SpriteSetup(void);
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END_SW_NS
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#endif
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