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- match cmdlib.cpp/.h with GZDoom.
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@ -581,7 +581,6 @@ TArray<GrpInfo> ParseAllGrpInfos(TArray<FileEntry>& filelist)
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{
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TArray<GrpInfo> groups;
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TMap<FString, uint32_t> CRCMap;
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extern FString progdir;
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// This opens the base resource only for reading the grpinfo from it which we need before setting up the game state.
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std::unique_ptr<FResourceFile> engine_res;
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FString baseres = progdir + ENGINERES_FILE;
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