- SW: Remove camq16* variables from game and backend code that supported them.

* `cl_syncinput 0` is very raw at the moment.
This commit is contained in:
Mitchell Richters 2020-09-07 08:40:14 +10:00
parent d1d40c6982
commit 6e6373deda
9 changed files with 30 additions and 81 deletions

View file

@ -1021,8 +1021,6 @@ void NetUpdate (void)
int fvel;
int64_t q16avel;
int64_t q16horz;
int64_t q16horiz; // only used by SW
int64_t q16ang; // only used by SW
for (j = 0; j < ticdup; ++j)
{
@ -1031,16 +1029,12 @@ void NetUpdate (void)
fvel += localcmds[modp].ucmd.fvel;
q16avel += localcmds[modp].ucmd.q16avel;
q16horz += localcmds[modp].ucmd.q16horz;
q16horiz += localcmds[modp].ucmd.q16horiz;
q16ang += localcmds[modp].ucmd.q16ang;
}
svel /= ticdup;
fvel /= ticdup;
q16avel /= ticdup;
q16horz /= ticdup;
q16horiz /= ticdup;
q16ang /= ticdup;
for (j = 0; j < ticdup; ++j)
{
@ -1049,8 +1043,6 @@ void NetUpdate (void)
localcmds[modp].ucmd.fvel = fvel;
localcmds[modp].ucmd.q16avel = q16avel;
localcmds[modp].ucmd.q16horz = q16horz;
localcmds[modp].ucmd.q16horiz = q16horiz;
localcmds[modp].ucmd.q16ang = q16ang;
}
Net_NewMakeTic ();