- SW: eighth batch of spr.pos wraps.

This commit is contained in:
Christoph Oelckers 2022-02-01 20:19:46 +01:00
parent 1101a8c9e8
commit 6a5384f39e
9 changed files with 33 additions and 33 deletions

View file

@ -5991,7 +5991,7 @@ void DoPlayerDeathDrown(PLAYER* pp)
{
pp->pos.Z += Z(2);
if (MoveSkip2 == 0)
actor->spr.pos.Z += Z(4);
actor->add_int_z(Z(4));
// Stick like glue when you hit the ground
if (pp->pos.Z > pp->loz - PLAYER_DEATH_HEIGHT)