- Internalise InputPacket used in movement functions.

This commit is contained in:
Mitchell Richters 2023-04-03 19:35:35 +10:00
parent dbba0abb2e
commit 69c65dfe7e
8 changed files with 66 additions and 52 deletions

View file

@ -137,7 +137,7 @@ void G_BuildTiccmd(ticcmd_t* cmd)
}
cmd->ucmd = {};
I_GetEvent();
gameInput.getInput(inputScale, gi->getConsoleAngles(), &cmd->ucmd);
gameInput.getInput(inputScale, &cmd->ucmd);
cmd->consistency = consistency[myconnectindex][(maketic / ticdup) % BACKUPTICS];
}
@ -606,7 +606,7 @@ void TryRunTics (void)
if (!SyncInput())
{
I_GetEvent();
gameInput.getInput(inputScale, gi->getConsoleAngles());
gameInput.getInput(inputScale);
}
return;
}