- added a bit more debug validation to the new clipper code.

This commit is contained in:
Christoph Oelckers 2021-12-21 09:09:23 +01:00
parent 6e3b6028e9
commit 6608096ea3
2 changed files with 32 additions and 11 deletions

View file

@ -41,6 +41,25 @@
#include "printf.h"
//-----------------------------------------------------------------------------
//
//
//
//-----------------------------------------------------------------------------
void Clipper::ValidateList()
{
#ifdef _DEBUG
// Make sure we catch ordering issues right away in debug mode.
auto check = cliphead;
while (check)
{
assert(!check->next || check->end <= check->next->start);
check = check->next;
}
#endif
}
//-----------------------------------------------------------------------------
//
// RemoveRange
@ -61,6 +80,7 @@ void Clipper::RemoveRange(ClipNode * range, bool free)
}
if (free) Free(range);
ValidateList();
}
//-----------------------------------------------------------------------------
@ -118,16 +138,7 @@ bool Clipper::InsertRange(ClipNode* prev, ClipNode* node)
node->prev = prev;
if (node->next) node->next->prev = node;
#ifdef _DEBUG
// Make sure we catch ordering issues right away in debug mode.
auto check = cliphead;
while (check)
{
assert(!check->next || check->end <= check->next->start);
check = check->next;
}
#endif
ValidateList();
return false;
}
@ -288,12 +299,14 @@ void Clipper::AddClipRange(int start, int end)
}
}
// we're done and do not need to add a new node.
ValidateList();
return;
}
else
{
// if the old node is a window, restrict its size to the left of the new range and continue checking
node->end = start;
ValidateList();
}
}
// range overlaps at the end.
@ -303,6 +316,7 @@ void Clipper::AddClipRange(int start, int end)
if (node->topclip <= node->bottomclip)
{
node->start = start;
ValidateList();
return;
}
// node is a window - so restrict its size and insert the new node in front of it,
@ -460,6 +474,7 @@ void Clipper::AddWindowRange(int start, int end, float topclip, float bottomclip
if (node->topclip < node->bottomclip)
{
start = node->end;
ValidateList();
if (start >= end) return; // may have been crushed to a single point.
}
else
@ -471,6 +486,7 @@ void Clipper::AddWindowRange(int start, int end, float topclip, float bottomclip
if (mtopclip > mbottomclip && mtopclip >= node->topclip && mbottomclip <= node->bottomclip)
{
start = node->end;
ValidateList();
if (start >= end) return; // may have been crushed to a single point.
}
@ -478,6 +494,7 @@ void Clipper::AddWindowRange(int start, int end, float topclip, float bottomclip
else if (topclip <= bottomclip || (topclip < node->topclip && bottomclip > node->bottomclip))
{
node->end = start;
ValidateList();
assert(node->end > node->start); // ensured by initial condition.
}
@ -507,6 +524,7 @@ void Clipper::AddWindowRange(int start, int end, float topclip, float bottomclip
if (node->topclip < node->bottomclip)
{
end = node->start;
ValidateList();
if (start >= end) return; // may have been crushed to a single point.
}
else
@ -518,6 +536,7 @@ void Clipper::AddWindowRange(int start, int end, float topclip, float bottomclip
if (mtopclip > mbottomclip && mtopclip >= node->topclip && mbottomclip <= node->bottomclip)
{
end = node->start;
ValidateList();
if (start >= end) return; // may have been crushed to a single point.
}
@ -525,6 +544,7 @@ void Clipper::AddWindowRange(int start, int end, float topclip, float bottomclip
else if (topclip <= bottomclip || (topclip < node->topclip && bottomclip > node->bottomclip))
{
node->start = end;
ValidateList();
assert(node->end > node->start);
}
@ -533,7 +553,7 @@ void Clipper::AddWindowRange(int start, int end, float topclip, float bottomclip
{
int nodestart = node->start;
SplitRange(node, nodestart, end, mtopclip, mbottomclip);
end = node->start;
end = nodestart;
if (start >= end) return; // may have been crushed to a single point.
if (mtopclip <= mbottomclip) next = cliphead; // list may have become out of sync.
}

View file

@ -70,6 +70,7 @@ private:
bool InsertRange(ClipNode* prev, ClipNode* node);
bool InsertBlockingRange(ClipNode* prev, ClipNode* node, int start, int end);
void SplitRange(ClipNode* node, int start, int end, float topclip, float bottomclip);
void ValidateList();
public: