Make ASS's mixing functions take a pointer to a voice instead of passing a bunch of parameters separately

git-svn-id: https://svn.eduke32.com/eduke32@7121 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2018-10-25 23:32:41 +00:00
parent 6d226cf0da
commit 6513d9f3e3
4 changed files with 82 additions and 61 deletions

View file

@ -29,19 +29,21 @@
*/
// 8-bit mono source, 16-bit mono output
void MV_Mix16BitMono(uint32_t position, uint32_t rate, const char *start, uint32_t length, float volume)
void MV_Mix16BitMono(struct VoiceNode *voice, uint32_t length)
{
auto const source = (uint8_t const *)start;
int16_t * dest = (int16_t *)MV_MixDestination;
auto const source = (uint8_t const *)voice->sound;
int16_t * dest = (int16_t *)MV_MixDestination;
uint32_t position = voice->position;
uint32_t const rate = voice->RateScale;
float const volume = voice->volume;
while (length--)
{
uint8_t const usample0 = MV_VOLUME(source[position >> 16], volume);
uint8_t const usample0 = SCALE_SAMPLE(source[position >> 16], volume);
position += rate;
*dest = (int16_t)clamp(MV_LeftVolume[usample0] + *dest, INT16_MIN, INT16_MAX);
dest += MV_SampleSize >> 1;
}
@ -50,21 +52,23 @@ void MV_Mix16BitMono(uint32_t position, uint32_t rate, const char *start, uint32
}
// 8-bit mono source, 16-bit stereo output
void MV_Mix16BitStereo(uint32_t position, uint32_t rate, const char *start, uint32_t length, float volume)
void MV_Mix16BitStereo(struct VoiceNode *voice, uint32_t length)
{
auto const source = (uint8_t const *)start;
int16_t * dest = (int16_t *)MV_MixDestination;
auto const source = (uint8_t const *)voice->sound;
int16_t * dest = (int16_t *)MV_MixDestination;
uint32_t position = voice->position;
uint32_t const rate = voice->RateScale;
float const volume = voice->volume;
while (length--)
{
uint8_t const usample0 = MV_VOLUME(source[position >> 16], volume);
uint8_t const usample0 = SCALE_SAMPLE(source[position >> 16], volume);
position += rate;
*dest = (int16_t)clamp(MV_LeftVolume[usample0] + *dest, INT16_MIN, INT16_MAX);
*(dest + (MV_RightChannelOffset >> 1))
= (int16_t)clamp(MV_RightVolume[usample0] + *(dest + (MV_RightChannelOffset >> 1)), INT16_MIN, INT16_MAX);
dest += MV_SampleSize >> 1;
}
@ -73,21 +77,24 @@ void MV_Mix16BitStereo(uint32_t position, uint32_t rate, const char *start, uint
}
// 16-bit mono source, 16-bit mono output
void MV_Mix16BitMono16(uint32_t position, uint32_t rate, const char *start, uint32_t length, float volume)
void MV_Mix16BitMono16(struct VoiceNode *voice, uint32_t length)
{
auto const source = (int16_t const *)start;
int16_t * dest = (int16_t *)MV_MixDestination;
auto const source = (int16_t const *)voice->sound;
int16_t * dest = (int16_t *)MV_MixDestination;
uint32_t position = voice->position;
uint32_t const rate = voice->RateScale;
float const volume = voice->volume;
while (length--)
{
int16_t const isample0 = B_LITTLE16(source[position >> 16]);
split16_t const usample0{MV_FLIP_SIGNEDNESS(MV_VOLUME(isample0, volume))};
split16_t const usample0{FLIP_SIGN(SCALE_SAMPLE(isample0, volume))};
position += rate;
int32_t const sample0 = (MV_LeftVolume[usample0.l()] >> 8) + MV_LeftVolume[usample0.h()] + 128;
*dest = (int16_t)clamp(sample0 + *dest, INT16_MIN, INT16_MAX);
*dest = (int16_t)clamp(sample0 + *dest, INT16_MIN, INT16_MAX);
dest += MV_SampleSize >> 1;
}
@ -96,24 +103,27 @@ void MV_Mix16BitMono16(uint32_t position, uint32_t rate, const char *start, uint
}
// 16-bit mono source, 16-bit stereo output
void MV_Mix16BitStereo16(uint32_t position, uint32_t rate, const char *start, uint32_t length, float volume)
void MV_Mix16BitStereo16(struct VoiceNode *voice, uint32_t length)
{
auto const source = (int16_t const *)start;
int16_t * dest = (int16_t *)MV_MixDestination;
auto const source = (int16_t const *)voice->sound;
int16_t * dest = (int16_t *)MV_MixDestination;
uint32_t position = voice->position;
uint32_t const rate = voice->RateScale;
float const volume = voice->volume;
while (length--)
{
int16_t const isample0 = B_LITTLE16(source[position >> 16]);
split16_t const usample0{MV_FLIP_SIGNEDNESS(MV_VOLUME(isample0, volume))};
split16_t const usample0{FLIP_SIGN(SCALE_SAMPLE(isample0, volume))};
position += rate;
int32_t const sample0 = (MV_LeftVolume[usample0.l()] >> 8) + MV_LeftVolume[usample0.h()] + 128;
int32_t const sample1 = (MV_RightVolume[usample0.l()] >> 8) + MV_RightVolume[usample0.h()] + 128;
*dest = (int16_t)clamp(sample0 + *dest, INT16_MIN, INT16_MAX);
*(dest + (MV_RightChannelOffset >> 1))
= (int16_t)clamp(sample1 + *(dest + (MV_RightChannelOffset >> 1)), INT16_MIN, INT16_MAX);
dest += MV_SampleSize >> 1;
}