- Backend update from GZDoom

IQM model support and a few bugfixes.
This commit is contained in:
Christoph Oelckers 2022-10-20 22:24:25 +02:00
parent bfafe4e21c
commit 5eb9af1e00
52 changed files with 1237 additions and 118 deletions

View file

@ -66,6 +66,7 @@ class FGLRenderState final : public FRenderState
int lastTranslation = 0;
int maxBoundMaterial = -1;
size_t mLastMappedLightIndex = SIZE_MAX;
size_t mLastMappedBoneIndexBase = SIZE_MAX;
IVertexBuffer *mCurrentVertexBuffer;
int mCurrentVertexOffsets[2]; // one per binding point