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- fixed: Voxel setup code wasn't called anymore.
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3 changed files with 3 additions and 3 deletions
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@ -617,7 +617,7 @@ void V_Init2()
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C_NewModeAdjust();
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videoSetGameMode(vid_fullscreen, SCREENWIDTH, SCREENHEIGHT, 32, 1);
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polymost_glinit();
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Polymost_Startup();
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GLInterface.Init(SCREENHEIGHT);
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GLInterface.InitGLState(4, 4/*glmultisample*/);
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GLInterface.mSamplers->SetTextureFilterMode(hw_texfilter, hw_anisotropy);
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