- removed unused code. (MDA screen hack - huh???)

- Shadow Warrior updates from SWP.
This commit is contained in:
Christoph Oelckers 2019-11-17 18:02:17 +01:00
parent dc60c7f72e
commit 557bd201fb
37 changed files with 657 additions and 1012 deletions

View file

@ -343,6 +343,11 @@ STATEp sg_CoolieDead[] =
s_CoolieDead
};
STATE s_CoolieDeadHead[] =
{
{COOLIE_DEAD_HEAD, COOLIE_DIE_RATE, DoActorDebris, &s_CoolieDeadHead[0]}
};
/*
typedef struct
{
@ -572,7 +577,11 @@ int SpawnCoolg(short SpriteNum)
USERp u = User[SpriteNum];
// Don't do a ghost every time
if (RANDOM_RANGE(1000) > 700) return 0;
if (RANDOM_RANGE(1000) > 700)
{
ChangeState(SpriteNum,&s_CoolieDeadHead[0]);
return(0);
}
NewCoolg(SpriteNum);