- handle all level access and indexing through the mapinfo data.

No more level numbers will be stored in the game code.
This commit is contained in:
Christoph Oelckers 2020-08-16 14:39:18 +02:00
parent 9700b8435b
commit 532b11467f
20 changed files with 98 additions and 436 deletions

View file

@ -432,7 +432,6 @@ PreCacheActor(void)
void DoTheCache(void)
{
extern char CacheLastLevel[32],LevelName[20];
int i, cnt=0;
PreCacheActor();
@ -449,7 +448,6 @@ void DoTheCache(void)
}
memset(gotpic,0,sizeof(gotpic));
strcpy(CacheLastLevel, LevelName);
}
void