- renamed most local picnum variables in shaded code to reduce search noise.

This commit is contained in:
Christoph Oelckers 2022-12-31 15:14:29 +01:00
parent 5df33ae089
commit 524df20d26
5 changed files with 30 additions and 30 deletions

View file

@ -67,7 +67,7 @@ static void doprecache(FTextureID texid, int palette)
auto tex = TexMan.GetGameTexture(texid);
PrecacheTex(tex, palid);
int const mid = -1;// hw_models ? modelManager.CheckModel(picnum, palette) : -1;
int const mid = -1;// hw_models ? modelManager.CheckModel(texid, palette) : -1;
if (mid < 0)
{