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- RR: spawn the correct player class.
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2 changed files with 2 additions and 0 deletions
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@ -116,6 +116,7 @@ xx(RedneckTitAmmo)
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xx(DukeRadiusExplosion)
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xx(DukePlayerBase)
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xx(DukePlayerPawn)
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xx(RedneckPlayerPawn)
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xx(RedneckRock)
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xx(RedneckRock2)
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xx(RedneckDestroyTags)
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@ -145,6 +145,7 @@ void RegisterClasses()
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if (isRR()) // save some mess elsewhere
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{
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DukeMoneyClass = DukeMailClass = DukePaperClass = RedneckFeatherClass;
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DukePlayerPawnClass = RedneckPlayerPawnClass;
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}
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}
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