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- deleted all leftover SPRITEp stuff.
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9 changed files with 6 additions and 23 deletions
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@ -189,8 +189,6 @@ void DoRotatorMatch(PLAYERp pp, short match, bool manual)
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bool TestRotatorMatchActive(short match)
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{
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SPRITEp fsp;
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SWStatIterator it(STAT_ROTATOR);
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while (auto actor = it.Next())
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{
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