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Change audiolib mixing functions to just use a return value instead of setting a global to indicate the new mixing buffer position
git-svn-id: https://svn.eduke32.com/eduke32@7285 1a8010ca-5511-0410-912e-c29ae57300e0
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c3f88abf73
commit
465e19909f
4 changed files with 52 additions and 40 deletions
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@ -28,7 +28,7 @@
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*/
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// 8-bit mono source, 16-bit mono output
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void MV_Mix16BitMono(struct VoiceNode const * const voice, uint32_t length)
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uint32_t MV_Mix16BitMono(struct VoiceNode const * const voice, uint32_t length)
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{
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auto const source = (uint8_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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@ -37,7 +37,7 @@ void MV_Mix16BitMono(struct VoiceNode const * const voice, uint32_t length)
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume;
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while (length--)
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do
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{
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uint8_t const usample0 = SCALE_SAMPLE(source[position >> 16], volume);
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@ -46,13 +46,15 @@ void MV_Mix16BitMono(struct VoiceNode const * const voice, uint32_t length)
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*dest = (int16_t)clamp(SCALE_SAMPLE(MV_LeftVolume[usample0], MV_GlobalVolume) + *dest, INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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}
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while (--length);
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MV_MixPosition = position;
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MV_MixDestination = (char *)dest;
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return position;
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}
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// 8-bit mono source, 16-bit stereo output
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void MV_Mix16BitStereo(struct VoiceNode const * const voice, uint32_t length)
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uint32_t MV_Mix16BitStereo(struct VoiceNode const * const voice, uint32_t length)
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{
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auto const source = (uint8_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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@ -61,7 +63,7 @@ void MV_Mix16BitStereo(struct VoiceNode const * const voice, uint32_t length)
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume;
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while (length--)
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do
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{
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uint8_t const usample0 = SCALE_SAMPLE(source[position >> 16], volume);
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@ -72,13 +74,15 @@ void MV_Mix16BitStereo(struct VoiceNode const * const voice, uint32_t length)
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= (int16_t)clamp(SCALE_SAMPLE(MV_RightVolume[usample0], MV_GlobalVolume) + *(dest + (MV_RightChannelOffset >> 1)), INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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}
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while (--length);
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MV_MixPosition = position;
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MV_MixDestination = (char *)dest;
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return position;
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}
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// 16-bit mono source, 16-bit mono output
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void MV_Mix16BitMono16(struct VoiceNode const * const voice, uint32_t length)
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uint32_t MV_Mix16BitMono16(struct VoiceNode const * const voice, uint32_t length)
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{
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auto const source = (int16_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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@ -87,7 +91,7 @@ void MV_Mix16BitMono16(struct VoiceNode const * const voice, uint32_t length)
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume;
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while (length--)
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do
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{
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int16_t const isample0 = B_LITTLE16(source[position >> 16]);
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split16_t const usample0{FLIP_SIGN(SCALE_SAMPLE(isample0, volume))};
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@ -100,13 +104,15 @@ void MV_Mix16BitMono16(struct VoiceNode const * const voice, uint32_t length)
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*dest = (int16_t)clamp(sample0 + *dest, INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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}
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while (--length);
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MV_MixPosition = position;
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MV_MixDestination = (char *)dest;
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return position;
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}
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// 16-bit mono source, 16-bit stereo output
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void MV_Mix16BitStereo16(struct VoiceNode const * const voice, uint32_t length)
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uint32_t MV_Mix16BitStereo16(struct VoiceNode const * const voice, uint32_t length)
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{
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auto const source = (int16_t const *)voice->sound;
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auto dest = (int16_t *)MV_MixDestination;
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@ -115,7 +121,7 @@ void MV_Mix16BitStereo16(struct VoiceNode const * const voice, uint32_t length)
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uint32_t const rate = voice->RateScale;
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float const volume = voice->volume;
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while (length--)
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do
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{
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int16_t const isample0 = B_LITTLE16(source[position >> 16]);
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split16_t const usample0{FLIP_SIGN(SCALE_SAMPLE(isample0, volume))};
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@ -132,9 +138,11 @@ void MV_Mix16BitStereo16(struct VoiceNode const * const voice, uint32_t length)
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= (int16_t)clamp(sample1 + *(dest + (MV_RightChannelOffset >> 1)), INT16_MIN, INT16_MAX);
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dest += MV_SampleSize >> 1;
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}
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while (--length);
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MV_MixPosition = position;
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MV_MixDestination = (char *)dest;
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return position;
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}
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void MV_16BitReverb(char const *src, char *dest, const int16_t *volume, int32_t count)
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@ -156,5 +164,6 @@ void MV_16BitReverb(char const *src, char *dest, const int16_t *volume, int32_t
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sample0l = (volume)[sample0l] >> 8;
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sample0h = (volume)[sample0h];
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*output++ = (int16_t)(sample0l + sample0h + 128);
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} while (--count > 0);
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}
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while (--count > 0);
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}
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