- texture code restructuring.

This commit is contained in:
Christoph Oelckers 2020-05-30 20:55:29 +02:00
parent cdcb25bc1f
commit 423f758314
14 changed files with 80 additions and 45 deletions

View file

@ -104,7 +104,7 @@ void PaletteManager::BindPalette(int index)
p->CreateTexture((uint8_t*)palettedata->Palette, 256, 1, 15, false, "Palette");
palettetextures[index] = p;
}
inst->BindTexture(2, palettetextures[index], SamplerNoFilterClampXY);
inst->SetPaletteTexture(palettetextures[index]);
}
}
@ -140,7 +140,7 @@ void PaletteManager::BindPalswap(int index)
p->CreateTexture(lookup.Data(), 256, numshades, 15, false, "Palette");
palswaptextures[index] = p;
}
inst->BindTexture(1, palswaptextures[index], SamplerNoFilterClampXY);
inst->SetLookupTexture(palswaptextures[index]);
inst->SetFadeColor(lookups.getFade(index));
}
}