- removed all leftover dependencies on the old sound backend.

This commit is contained in:
Christoph Oelckers 2019-12-18 22:24:50 +01:00
parent 591ace496f
commit 3f9657b96a
24 changed files with 13 additions and 48 deletions

View file

@ -48,12 +48,12 @@
#include "printf.h"
#include "v_draw.h"
#include "gamecontrol.h"
#include "fx_man.h"
#include "pragmas.h"
#include "build.h"
#include "baselayer.h"
#include "statistics.h"
#include "input/m_joy.h"
#include "sound/s_soundinternal.h"
void RegisterDukeMenus();
void RegisterRedneckMenus();
@ -366,7 +366,7 @@ void M_StartControlPanel (bool makeSound)
created = true;
M_CreateMenus();
}
FX_StopAllSounds_();
soundEngine->StopAllChannels();
gi->MenuOpened();
if (makeSound) gi->MenuSound(ActivateSound);