- final function separators

This commit is contained in:
Christoph Oelckers 2022-09-05 18:13:56 +02:00
parent 856f82c97c
commit 3f135cbdfe

View file

@ -7278,6 +7278,12 @@ int SearchSpawnPosition(PLAYER* pp)
bool SpawnPositionUsed[MAX_SW_PLAYERS_REG+1]; bool SpawnPositionUsed[MAX_SW_PLAYERS_REG+1];
//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
void PlayerSpawnPosition(PLAYER* pp) void PlayerSpawnPosition(PLAYER* pp)
{ {
short pnum = short(pp - Player); short pnum = short(pp - Player);
@ -7355,6 +7361,11 @@ void PlayerSpawnPosition(PLAYER* pp)
} }
} }
//---------------------------------------------------------------------------
//
//
//
//---------------------------------------------------------------------------
void InitMultiPlayerInfo(void) void InitMultiPlayerInfo(void)
{ {
@ -7433,7 +7444,12 @@ void InitMultiPlayerInfo(void)
} }
} }
//---------------------------------------------------------------------------
//
// If player stepped in something gooey, track it all over the place. // If player stepped in something gooey, track it all over the place.
//
//---------------------------------------------------------------------------
int DoFootPrints(DSWActor* actor) int DoFootPrints(DSWActor* actor)
{ {
if (actor->user.PlayerP) if (actor->user.PlayerP)