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SW: fix player's run animation not playing.
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parent
c9a610fea6
commit
3e30e5f4ef
1 changed files with 4 additions and 4 deletions
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@ -4713,12 +4713,12 @@ void DoPlayerWade(DSWPlayer* pp)
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if (pp->Flags & (PF_PLAYER_MOVED))
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if (pp->Flags & (PF_PLAYER_MOVED))
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{
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{
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if (plActor->checkStateGroup(NAME_Run))
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if (!plActor->checkStateGroup(NAME_Run))
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plActor->setStateGroup(NAME_Run);
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plActor->setStateGroup(NAME_Run);
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}
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}
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else
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else
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{
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{
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if (plActor->checkStateGroup(NAME_Stand))
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if (!plActor->checkStateGroup(NAME_Stand))
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plActor->setStateGroup(NAME_Stand);
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plActor->setStateGroup(NAME_Stand);
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}
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}
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@ -6358,12 +6358,12 @@ void DoPlayerRun(DSWPlayer* pp)
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{
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{
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if (pp->Flags & (PF_PLAYER_MOVED))
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if (pp->Flags & (PF_PLAYER_MOVED))
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{
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{
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if (plActor->checkStateGroup(NAME_Run))
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if (!plActor->checkStateGroup(NAME_Run))
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plActor->setStateGroup(NAME_Run);
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plActor->setStateGroup(NAME_Run);
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}
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}
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else
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else
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{
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{
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if (plActor->checkStateGroup(NAME_Stand))
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if (!plActor->checkStateGroup(NAME_Stand))
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plActor->setStateGroup(NAME_Stand);
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plActor->setStateGroup(NAME_Stand);
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}
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}
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}
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}
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