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- tested all of Duke's and RR's cutscenes.
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06abc0cfe2
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13 changed files with 86 additions and 56 deletions
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@ -416,10 +416,8 @@ DEFINE_ACTION_FUNCTION_NATIVE(FDynArray_I32, Push, ArrayPush<FDynArray_I32 COMMA
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DEFINE_ACTION_FUNCTION(FDynArray_I32, PushV)
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{
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PARAM_SELF_STRUCT_PROLOGUE(FDynArray_I32);
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PARAM_INT(val);
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PARAM_VA_POINTER(va_reginfo); // Get the hidden type information array
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self->Push(val);
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VMVa_List args = { param + 3, 0, numparam - 4, va_reginfo + 3 };
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VMVa_List args = { param + 1, 0, numparam - 2, va_reginfo + 1 };
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while (args.curindex < args.numargs)
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{
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if (args.reginfo[args.curindex] == REGT_INT)
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@ -337,8 +337,7 @@ DEFINE_ACTION_FUNCTION(_TexMan, GetName)
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static int CheckForTexture(const FString& name, int type, int flags)
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{
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// ForceLookup is intentionally blocked here, this flag is for internal use only.
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return TexMan.CheckForTexture(name, static_cast<ETextureType>(type), (flags & ~FTextureManager::TEXMAN_ForceLookup)).GetIndex();
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return TexMan.CheckForTexture(name, static_cast<ETextureType>(type), flags).GetIndex();
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}
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DEFINE_ACTION_FUNCTION_NATIVE(_TexMan, CheckForTexture, CheckForTexture)
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