- this should be all we need from GZDoom to hook up the main loop.

This commit is contained in:
Christoph Oelckers 2020-08-30 09:32:34 +02:00
parent 1e0b8038e5
commit 367b4ce051
11 changed files with 182 additions and 123 deletions

View file

@ -186,5 +186,6 @@ extern glblend_t glblend[MAXBLENDTABS];
FRenderStyle GetRenderStyle(int blend, int def);
extern void SetRenderStyleFromBlend(uint8_t enable, uint8_t blend, uint8_t def);
float GetAlphaFromBlend(uint32_t maskprops, uint32_t blend);
void DrawFullscreenBlends();
#endif