- this should be all we need from GZDoom to hook up the main loop.

This commit is contained in:
Christoph Oelckers 2020-08-30 09:32:34 +02:00
parent 1e0b8038e5
commit 367b4ce051
11 changed files with 182 additions and 123 deletions

View file

@ -95,8 +95,11 @@ struct GameInterface
virtual void GetInput(InputPacket* packet) {}
virtual void UpdateSounds() {}
virtual void ErrorCleanup() {}
virtual void Startup() {}
virtual void DrawBackground() {}
virtual void Render() {}
virtual void Ticker() {}
virtual int GetPlayerChecksum(int pnum) { return 0x12345678 + pnum; }
};